search for: sbase

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2020 May 01
3
[PATCH] Use POSIX standardized options for head(1) and tail(1)
Hi Damien, Damien Miller <djm at mindrot.org> writes: > Thanks, but I don't think we're going to merge this one because I'm > somewhat worried that some systems we currently build on do not support > the -n syntax. Conversely, AFAIK everything* supports -number. Michael Forney said that he was trying to run on a system that did NOT support head -number and tail
2012 Jan 17
1
Samba 4 and GSSAPI kerberos ldap connect
...moment, I authenticate by specifying the binddn and password in /etc/nslcd.conf and all works fine If I add the line: sasl_mech GSSAPI to /etc/nslcd.conf and restart nslcd, no one can connect to the database. Nothing works. ldapsearch and getent passwd draw a blank. ldapsearch -x -b '' -sbase supportedSASLMechanisms gives me: dn: supportedSASLMechanisms: GSS-SPNEGO supportedSASLMechanisms: GSSAPI supportedSASLMechanisms: NTLM but ldapsearch -Y GSSAPI gives: SASL/GSSAPI authentication started ldap_sasl_interactive_bind_s: Local error (-2) additional info: SASL(-1): generic failur...
2013 Dec 31
2
[LLVMdev] [PATCH] R600 - Fix zero extend of i1
Hi, When trying to compile a trivial opencl kernel such as: __kernel void if_eq(__global int * out, int arg0, int arg1){ out[0] = arg0==arg1?0:1; } Clang generates IR like: %1 = icmp eq i32 %arg0, %arg1 %. = zext i1 %1 to i32 This eventually crashes ISel on R600. Attached patch adds a selector so it will compile. Regards, Jon Pry jonpry at gmail.com -------------- next
2023 Apr 27
4
[RFC PATCH v2 0/3] Introduce a PCIe endpoint virtio console
PCIe endpoint framework provides APIs to implement PCIe endpoint function. This framework allows defining various PCIe endpoint function behaviors in software. This patch extend the framework for virtio pci device. The virtio is defined to communicate guest on virtual machine and host side. Advantage of the virtio is the efficiency of data transfer and the conciseness of implementation device
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the work started by Bryan Cain and Christoph Bumiller. Patches 01-12: Add support for geometry shaders and fix related issues Patches 13-14: Make it possible for fb clears to operate on texture attachments with an explicit layer set (as is allowed in gl 3.2). Patches 15-17: Make ARB_texture_multisample work