Displaying 3 results from an estimated 3 matches for "say_posit".
2010 Apr 26
2
[PATCH] Make Queue announcements more consistent (1.4.26.2)
...Callers in position 0 will hear periodic/position announcements at a
very different rate than all other callers.
-- Announcements while in position 0 could be delayed up to
"timeout+retry" seconds.
-- This patch reduces that possible delay to only "timeout" seconds
- The say_position and periodic_announcement times are in elapsed time
that _includes_ the
time of the announcement.
-- This patch changes those times to be the time _between_ playing
of those announcements
Thanks.
-- James
--- asterisk-1.4.26.2/apps/app_queue.c 2009-08-10 13:14:34.000000000 -0700
+++ aste...
2003 Sep 05
4
app_queue input needed...
A friend and I have recently added the ability to announce the callers
position in the call queue every x seconds.. or even just inject an
anouncement every x seconds. All setup in queues.conf and can be setup
per queue.
My next project is to add the ability to announce the callers estimated
wait time. I want some feedback to see whats the best method to calculate
that? What do you want just
2005 May 12
0
Escape context and queue application
...Has anyone else run into this? Or is there a better way to announce the
escape sequence to callers than putting it in the announcement? I did
that so that it would play once and then repeat every 90 seconds,
starting from the beginning for each caller. I commented out all the
code in app_queue.say_position(struct queue_ent *qe) that told the
caller the position and hold time (as we ONLY want the announcement to
play).