Displaying 2 results from an estimated 2 matches for "sassversion".
2015 May 21
2
Fermi+ shader header docs
...pped wrt the tables -- "When
PS is used, field SphType in CommonWord0 must be set to 1; similarly,
when VTG is used, SphType in CommonWord0 must be set to 2." But the
"Table 1. SPH Type 1 Definition" is clearly meant for VTG and table 2
is clearly meant for PS...
- You skip over SassVersion -- what is that?
- You have a funny note in there -- "Triangles generated by the
geometry shader always have all their edge flags set to TRUE" -- that
is the *only* reference to edge flags in the whole document. Right now
we do some crazy thing to get edge flags right on fermi+ (and I thi...
2015 May 02
2
Fermi+ shader header docs
Hi,
As I'm looking to add some support to nouveau for features like atomic
counters and images, I'm running into some confusion about what the
first word of the shader header means. Here is the definition as we
have it today:
https://github.com/envytools/envytools/blob/master/rnndb/graph/gf100_shaders.xml
VS/HS/DS/GS:
<reg32 offset="0" name="0">
<bitfield