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2011 Apr 25
1
Defining origin for rotation in RGL device
Hi all, How can I tell RGL to set the center for the rotation to the origin of the coordinate system (0,0,0). It seems that the default is to use the center of the display not the origin of the coordinate system. open3d() lines3d(c(0, 1), c(0,0), c(0,0)) lines3d(c(0,0), c(0, 1), c(0,0)) lines3d(c(0,0), c(0,0), c(0, 1)) TIA Mark ??????????????????????????????????????? Mark Heckmann Blog: