Displaying 4 results from an estimated 4 matches for "rotationmatrix".
2014 Apr 17
1
rgl rotations
Is there a way to change the viewpoint using view3d (or rgl.viewpoint)
with respect to
the image that currently appears rather than the perspective that rgl
thinks is the
default? For example, if I create an image and then perform what
should be a no-op:
rgl.viewpoint(userMatrix=rotationMatrix(0,1,0,0))
the image is rotated. Then I can perform rotations on the result
without surprises.
But I want to specify rotation with respect to the image as it
originally appeared,
or with respect to the viewpoint that is currently in effect.
Experimentation has revealed that when using rotationMatr...
2011 Sep 09
1
rgl: axis/viewport/box problems in persp3d()
...aspect="iso", front="line", lit=FALSE, axes=FALSE, xlab="",
ylab="", zlab="")
axes3d(edges=c('x--','y--','z+-'), xlab="x", ylab="y", zlab="z")
par3d(windowRect=c(0,0,480,480))
R1 <- rotationMatrix(-55*pi/180, 1,0,0)
R3 <- rotationMatrix(50*pi/180, 0,0,1)
R <- R1 %*% R3
rgl.viewpoint(interactive=TRUE, userMatrix=R) # rotate
rgl.postscript("myplot.pdf", fmt="pdf")
2011 Apr 25
1
Defining origin for rotation in RGL device
Hi all,
How can I tell RGL to set the center for the rotation to the origin of the coordinate system (0,0,0).
It seems that the default is to use the center of the display not the origin of the coordinate system.
open3d()
lines3d(c(0, 1), c(0,0), c(0,0))
lines3d(c(0,0), c(0, 1), c(0,0))
lines3d(c(0,0), c(0,0), c(0, 1))
TIA
Mark
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Mark Heckmann
Blog:
2012 Mar 09
2
rgl: cylinder3d() with elliptical cross-section
For a paper dealing with generalized ellipsoids, I want to illustrate in
3D an ellipsoid that is unbounded
in one dimension, having the shape of an infinite cylinder along, say,
z, but whose cross-section in (x,y)
is an ellipse, say, given by the 2x2 matrix cov(x,y).
I've looked at rgl:::cylinder3d, but don't see any way to make it
accomplish this. Does anyone have
any ideas?
thx,