search for: rm_slot

Displaying 6 results from an estimated 6 matches for "rm_slot".

Did you mean: rm_slots
2009 Mar 04
2
[PATCH 1/1] Patch to recover orphans in offline slots during recovery and mount
...t_on_mount(struct ocfs2_super *osb) { @@ -77,6 +82,62 @@ static inline int ocfs2_wait_on_quotas(struct ocfs2_super *osb) } +/* + * This replay_map is to track online/offline slots, so we could recover + * offline slots during recovery and mount + */ + +struct ocfs2_replay_map { + unsigned int rm_slots; + unsigned char rm_replay_slots[0]; +}; + +int ocfs2_compute_replay_slots(struct ocfs2_super *osb) +{ + struct ocfs2_replay_map *replay_map; + int i, node_num; + + if (osb->replay_map) + return 0; + + replay_map = kzalloc(sizeof(struct ocfs2_replay_map) + + (osb->max_slots * sizeof(...
2009 Apr 07
1
Backport to 1.4 of patch that recovers orphans from offline slots
The following patch is a backport of patch that recovers orphans from offline slots. It is being backported from mainline to 1.4 mainline patch: 0001-Patch-to-recover-orphans-in-offline-slots-during-rec.patch Thanks, --Srini
2009 Mar 06
0
[PATCH 1/1] ocfs2: recover orphans in offline slots during recovery and mount
...ine slots during recovery and mount + */ + +enum ocfs2_replay_state { + REPLAY_UNNEEDED = 0, /* Replay is not needed, so ignore this map */ + REPLAY_NEEDED, /* Replay slots marked in rm_replay_slots */ + REPLAY_DONE /* Replay was already queued */ +}; + +struct ocfs2_replay_map { + unsigned int rm_slots; + enum ocfs2_replay_state rm_state; + unsigned char rm_replay_slots[0]; +}; + +void ocfs2_replay_map_set_state(struct ocfs2_super *osb, int state) +{ + if (!osb->replay_map) + return; + + /* If we've already queued the replay, we don't have any more to do */ + if (osb->replay_map-&...
2009 Mar 06
1
[PATCH 1/1] Patch to recover orphans in offline slots during recovery and mount (revised)
...ine slots during recovery and mount + */ + +enum ocfs2_replay_state { + REPLAY_UNNEEDED = 0, /* Replay is not needed, so ignore this map */ + REPLAY_NEEDED, /* Replay slots marked in rm_replay_slots */ + REPLAY_DONE /* Replay was already queued */ +}; + +struct ocfs2_replay_map { + unsigned int rm_slots; + enum ocfs2_replay_state rm_state; + unsigned char rm_replay_slots[0]; +}; + +void ocfs2_replay_map_set_state(struct ocfs2_super *osb, int state) +{ + if (!osb->replay_map) + return; + + /* If we've already queued the replay, we don't have any more to do */ + if (osb->replay_map-&...
2009 Apr 17
26
OCFS2 1.4: Patches backported from mainline
Please review the list of patches being applied to the ocfs2 1.4 tree. All patches list the mainline commit hash. Thanks Sunil
2009 Mar 17
33
[git patches] Ocfs2 updates for 2.6.30
Hi, The following patches comprise the bulk of Ocfs2 updates for the 2.6.30 merge window. Aside from larger, more involved fixes, we're adding the following features, which I will describe in the order their patches are mailed. Sunil's exported some more state to our debugfs files, and consolidated some other aspects of our debugfs infrastructure. This will further aid us in debugging