search for: rightchild

Displaying 4 results from an estimated 4 matches for "rightchild".

2010 Jul 18
0
[LLVMdev] Tool for run-time code generation?
...est an implementation. We're processing large amounts of data, so imagine something like a SQL implementation. In one query I might want to JOIN on an int field. In another query, I'm JOINing on a pair of fields of type unsigned & double. For those two queries, I'd generate: rightChildType_seekTo(rigtChild, left.getIntColumn3()); vs. rightChildType_seekTo(rightChild, left.getUIntColumn9(), left.getDoubleColumn23()); Is that possible in LLVM? Best, Martin
2010 Jul 17
1
[LLVMdev] Tool for run-time code generation?
Martin C. Martin wrote: > > > On 7/16/2010 10:30 PM, Nick Lewycky wrote: >> Vlad wrote: >> >> Instead, break the chunks of C you would generate into functions and >> compile those ahead-of-time. At run time you use llvm only (no clang) to >> generate a series of function calls into those functions. > > Compelling. I hadn't considered that. > >
2010 Jul 16
6
[LLVMdev] Tool for run-time code generation?
Using C++ code, I would like to generate code at run-time (the same way .NET code can use dynamic methods or compiled expressions) in order to obtain very high performance code (to read binary data records whose formats are only known at run-time.) I need to target x86 (Win32) and ARM (WinCE). Can LLVM be used for this purpose, or would something else work better? Are there any open-source
2009 Nov 13
0
Wine release 1.1.33
...ble flag on dual interfaces. oleaut32: Update comment about a newly seen value in SLTG TypeLib. Viliam Lejcik (1): kernel32: Fix GetCurrencyFormat grouping. Vincent Povirk (42): ole32: Clarify the timestamp fields in StgProperty. ole32: Rename previous/nextProperty to left/rightChild. ole32: Don't use IEnumSTATSTG to search for elements of storages. ole32: Fix the LEFTCHILD and RIGHTCHILD offset defines. ole32: Don't use IEnumSTATSTGImpl to search for a parent directory entry. ole32: Reduce duplicated code in adjustPropertyChain. ole32: Fur...