search for: rgl_success

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2006 Jun 26
1
Patch for rgl with gcc 4.0 in R 2.3.0 on OS X
...=0; i<columns; i++) { gluProject(point[0],point[1],point[2],model,proj,view, vertex,vertex+1,vertex+2); vertex[0] /= view[2]; vertex[1] /= view[3]; point += 3; vertex += 3; } success = RGL_SUCCESS; } *successptr = success; } void rgl_window2user(int* successptr, int* idata, double* point, double* pixel, double* model, double* proj, int* view) { int success = RGL_FAIL; GLdouble* vertex = point; int columns = idata[0]; Device* device = deviceManager->getAnyDevice(); if ( d...