search for: res_stat

Displaying 4 results from an estimated 4 matches for "res_stat".

2019 Sep 03
0
[PATCH v2 19/27] drm/dp_mst: Handle UP requests asynchronously
...conn_stat->displayport_device_plug_status, + conn_stat->message_capability_status, + conn_stat->input_port, + conn_stat->peer_device_type); + } else if (up_req->msg.req_type == DP_RESOURCE_STATUS_NOTIFY) { + const struct drm_dp_resource_status_notify *res_stat = + &up_req->msg.u.resource_stat; - drm_kms_helper_hotplug_event(mgr->dev); - } else if (msg.req_type == DP_RESOURCE_STATUS_NOTIFY) { DRM_DEBUG_KMS("Got RSN: pn: %d avail_pbn %d\n", - msg.u.resource_stat.port_number, - msg.u.resource_stat.available_pbn);...
2019 Oct 22
0
[PATCH v5 04/14] drm/dp_mst: Handle UP requests asynchronously
...conn_stat->displayport_device_plug_status, + conn_stat->message_capability_status, + conn_stat->input_port, + conn_stat->peer_device_type); + } else if (up_req->msg.req_type == DP_RESOURCE_STATUS_NOTIFY) { + const struct drm_dp_resource_status_notify *res_stat = + &up_req->msg.u.resource_stat; - drm_kms_helper_hotplug_event(mgr->dev); - } else if (msg.req_type == DP_RESOURCE_STATUS_NOTIFY) { DRM_DEBUG_KMS("Got RSN: pn: %d avail_pbn %d\n", - msg.u.resource_stat.port_number, - msg.u.resource_stat.available_pbn);...
2019 Sep 03
50
[PATCH v2 00/27] DP MST Refactors + debugging tools + suspend/resume reprobing
This is the large series for adding MST suspend/resume reprobing that I've been working on for quite a while now. In addition, I: - Refactored and cleaned up any code I ended up digging through in the process of understanding how some parts of these helpers worked. - Added some debugging tools along the way that I ended up needing to figure out some issues in my own code Note that
2019 Oct 22
17
[PATCH v5 00/14] DP MST Refactors + debugging tools + suspend/resume reprobing
This is the final portion of the large series for adding MST suspend/resume reprobing that I've been working on for quite a while now. In addition, I: * Refactored and cleaned up any code I ended up digging through in the process of understanding how some parts of these helpers worked. * Added some debugging tools along the way that I ended up needing to figure out some issues in my own