Displaying 11 results from an estimated 11 matches for "rendernodes".
2008 Jul 23
1
Could WineHQ be used to run Windows software as rendernodes?
Could WineHQ be used to run Windows software as rendernodes?
Hi, I'm doing 3D computer graphics and I was asking myself if it's possible to do network windows rendering with software like Luxology Modo, Autodesk 3ds Max, Newtek Lightwave, etc... To do this rendering Windows software has to be able to connect via LAN.
2011 Mar 07
2
connection speeds between nodes
...t
will contain about 8 nodes but it should be build at growth. now the
setup i had in mind is as following:
All the data is already stored on a StorNext SAN filesystem (quantum )
this should be mounted on a centos server trough fiber optics , which
in its turn shares the FS over NFS to all the rendernodes (also centos).
Now we've estimated that the average file send to each node will be
about 90MB , so that's what i like the average connection to be, i know
that gigabit ethernet should be able to that (testing with iperf
confirms that) but testing the speed to already existing nfs shares...
2020 Sep 01
2
VAAPI on GeForce GT 620M
...s being handed an intel
> device. This does not work well. Fixing this will require tracing
> through the va winsys code which to figure out how it invokes the
> loader.
>
>
> https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/frontends/va/context.c#n111
>
> For the DRM/rendernodes "platform", it will just take whatever fd it
> is given. vainfo appears to give it a fixed device:
>
>
> https://github.com/intel/libva-utils/blob/master/common/va_display_drm.c#L39
>
> However it looks like you can pass in --device /dev/dri/renderD129 or
> whatever t...
2018 Nov 07
2
[PATCH] drm/nouveau: tegra: Initialize mode configuration
On Tue, Nov 06, 2018 at 06:41:22PM +0200, Ville Syrjälä wrote:
> On Tue, Nov 06, 2018 at 05:24:15PM +0100, Thierry Reding wrote:
> > From: Thierry Reding <treding at nvidia.com>
> >
> > Irrespective of whether or not the device has any usable outputs, the
> > modesetting helpers will try to register all the resources such as CRTCs
> > and planes.
2020 Sep 01
2
VAAPI on GeForce GT 620M
>
> It does indicate a config problem, but why do you want to use the
> nvidia GPU for video accel? I'd rely on intel to provide acceleration
> as this also reduces power consumption of the entire system. Also I
> think vaapi on the secondary GPU is pretty much untested.
Well you've got a point there. It's just that the dang nvidia is pretty
much sitting there on its
2015 Jul 29
3
[PATCH 1/2] present: Fixup return type of nouveau_present_init()
Make it a Bool consistently, as declared in header.
Reported-by: Ilia Mirkin <imirkin at alum.mit.edu>
Signed-off-by: Mario Kleiner <mario.kleiner.de at gmail.com>
---
src/nouveau_present.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/nouveau_present.c b/src/nouveau_present.c
index 4de1e6e..699a58d 100644
--- a/src/nouveau_present.c
+++
2014 Aug 04
13
[Bug 82152] New: any OpenGL application crashes X, locks up machine with nouveau and PRIME
https://bugs.freedesktop.org/show_bug.cgi?id=82152
Priority: medium
Bug ID: 82152
Assignee: nouveau at lists.freedesktop.org
Summary: any OpenGL application crashes X, locks up machine
with nouveau and PRIME
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: celticmadman at
2018 Nov 07
0
[PATCH] drm/nouveau: tegra: Initialize mode configuration
...could be
> instantiating the IP in an SoC and include a display engine, in which
> case we'd need the DRIVER_MODESET feature again, but I'm not aware of
> anyone doing that, so it may not be worth planning for that at this
> point.
I thought DRIVER_MODESET was required even for rendernodes. Is that no
longer the case?
Note that e.g. GF117 GPUs also don't have a display engine hooked up
in nouveau (or in hardware).
-ilia
2020 Sep 01
0
VAAPI on GeForce GT 620M
...u want it to, and the nouveau driver is being handed an intel
device. This does not work well. Fixing this will require tracing
through the va winsys code which to figure out how it invokes the
loader.
https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/frontends/va/context.c#n111
For the DRM/rendernodes "platform", it will just take whatever fd it
is given. vainfo appears to give it a fixed device:
https://github.com/intel/libva-utils/blob/master/common/va_display_drm.c#L39
However it looks like you can pass in --device /dev/dri/renderD129 or
whatever the right one is, which should pas...
2020 Sep 01
0
VAAPI on GeForce GT 620M
...device. This does not work well. Fixing this will require tracing
>> through the va winsys code which to figure out how it invokes the
>> loader.
>>
>>
>> https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/frontends/va/context.c#n111
>>
>> For the DRM/rendernodes "platform", it will just take whatever fd it
>> is given. vainfo appears to give it a fixed device:
>>
>>
>> https://github.com/intel/libva-utils/blob/master/common/va_display_drm.c#L39
>>
>> However it looks like you can pass in --device /dev/dri/rende...
2015 Nov 04
3
NOUVEAU(0): DRI3 on EXA enabled
On 04.11.2015 11:57, Martin Peres wrote:
> On 02/11/15 08:28, poma wrote:
>> An interesting results.
>>
>> DRI2:
>>
>> $ vblank_mode=0 glxgears
>> ATTENTION: default value of option vblank_mode overridden by environment.
>> 6321 frames in 5.0 seconds = 1264.103 FPS
>> 6380 frames in 5.0 seconds = 1275.943 FPS
>> 6369 frames in 5.0 seconds =