search for: render_lin

Displaying 6 results from an estimated 6 matches for "render_lin".

Did you mean: render_line
2002 Oct 15
5
Specification change requests
...ion / step 2: Steps 11 and 12 should be performed outside and after the iteration started in step 4. As far as I can see, performing these two steps for each iteration makes no sense, as the values set in the vector are overwritten by the later iterations. 11) if ( [hx] is less than [n] ) { 12) render_line( [hx], [hy], [n], [hy], [floor] ) } It also does not make sense to use the expensive function render_line to set all remaining elements in the vector to the same value, so a better algorithm for this might be something like: if ( [hx] is less than [n] ) { iterate [i] over the range [hx] + 1...
2002 Sep 23
2
More errors in the file format specification Was: Test files for decoder implementation
...on / step 1: amplitude value synthesis 21) vector [floor1_final_Y] element [i] = [predicted] - (([val] - 1) divided by 2 using integer division) hould be: 21) vector [floor1_final_Y] element [i] = [predicted] - (([val] + 1) divided by 2 using integer division) <p>- in the function render_line 11) [ady] = [ady] - [base] * [adx] hould be: 11) [ady] = [ady] - absolute value of [base] * [adx] <p>Also, the parameter order of render_point(x0,x1,y0,y1,X) and render_line(x0, y0, x1, y1, v) is not consistent, and the references to the render_line function use different ordering: - F...
2009 Aug 21
1
Floor1 encode/decode and FLOOR1_fromdB_LOOKUP
Hello, I have two questions concerning floor1 encoding/decoding. First I'll ask about the FLOOR1_fromdB_LOOKUP table: what is it's purpose? Is it to convert the amplitude differences between [floor1_Y] values to a dB scale? And, if I'm right with that, here comes the 2nd question: when render_line0 is used to encode floor1, then floor1_inverse2 must be used in decode (in order to convert to dB scale), and, in the other hand, if render_line is used to encode, then floor1_inverse1 must be used in decode (render_line converts to dB and therefore floor1_inverse1 gets the amplitudes in dB). If a...
2002 Aug 13
1
Specification documents
...he distinction between [floor1_Y] and [floor1_final_Y] has to go away, otherwise the following may do the trick: move steps 25) .. 28) to the top, e.g. behind step 1) in step 5) (but not in step 6) replace the two occurrences of [floor1_Y] with [floor1_final_Y]. --- #3: in helper.html, function render_line: Replace 11) with 11) [ady] = [ady] - abs ( [base] ) * [adx] --- That's all I can think of at the moment. Any comments? Henning <p>--- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a messag...
2006 Mar 02
0
Lancer 20060302 is out
Lancer 20060302 (based on aoTuV 4.51) http://homepage3.nifty.com/blacksword/ Changes: * update to oggenc v2.81 * optimized SSE2 code implementation * bark_noise_hybridmp and seed_curve are inline assembled * modified mdct_forward's SSE optimization * double step bresebham algorithm for render_line, render_line0 implementation
2001 Oct 12
2
FLOOR_fromdB_LOOKUP
..., 0x3E61F836,0x3E70A783,0x3E80258F, 0x3E887973,0x3E9157E1,0x3E9AC9DC, 0x3EA4D8F8,0x3EAF8F6D,0x3EBAF81A, 0x3EC71E95,0x3ED40F33,0x3EE1D716, 0x3EF0843C,0x3F0012C6,0x3F086571, 0x3F114293,0x3F1AB32B,0x3F24C0CE, 0x3F2F75B1,0x3F3ADCB2,0x3F470165, 0x3F53F01D,0x3F61B5FB,0x3F7060FB, 0x3F800000 }; tatic void render_line(int x0,int x1,int y0,int y1,float *d){ int dy=y1-y0; int adx=x1-x0; int ady=abs(dy); int base=dy/adx; int sy=(dy<0?base-1:base+1); int x=x0; int y=y0; int err=0; ady-=abs(base*adx); d[x]*=*((float *)&FLOOR_fromdB_LOOKUP[y]); while(++x<x1){ err=err+ady; if(...