Displaying 2 results from an estimated 2 matches for "reload2".
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reload
2017 Nov 29
4
CodeExtractor buggy?
...%4
; <label>:4: ; preds = %2
br label %codeRepl
codeRepl: ; preds = %4
call void @foo_(%struct.S* %0, i32 %1, %struct.S** %.loc, %struct.S** %.loc1)
%.reload = load %struct.S*, %struct.S** %.loc
%.reload2 = load %struct.S*, %struct.S** %.loc1
br label %.loopexit
.loopexit: ; preds = %codeRepl
%.ph = phi %struct.S* [ %.reload2, %codeRepl ], [ %.reload, %codeRepl ]
br label %5
; <label>:5: ; preds = %.lo...
2007 Sep 05
2
[LLVMdev] reg2mem pass
...ses=1]
%sum.0.pn.ph.reload = load int* %sum.0.pn.ph ; <int> [#uses=1]
br label %bb8
bb3: ; preds = %bb8
%indvar.reload = load uint* %indvar ; <uint> [#uses=1]
%indvar.next = add uint %indvar.reload, 1 ; <uint> [#uses=1]
store uint %indvar.next, uint* %indvar.next
%sum.1.reload2 = load int* %sum.1 ; <int> [#uses=1]
%indvar.next.reload = load uint* %indvar.next ; <uint> [#uses=1]
br label %bb8
bb8: ; preds = %bb3, %bb8.outer
%indvar = phi uint [ 0, %bb8.outer ], [ %indvar.next.reload, %bb3 ] ; <uint> [#uses=1]
%sum.0.pn = phi int [ %sum.1.reload2,...