search for: rebuffering

Displaying 20 results from an estimated 59 matches for "rebuffering".

Did you mean: prebuffering
2014 May 29
1
Question about PLC in OPUS
...etwork problems, we are running into problems related to clock drifts. This causes jitter buffer underflows at the receiver and hence we need to rebuffer the jitter buffer periodically. We are looking at the root cause of this problem (drift), but that's besides the point. During jitter buffer rebuffering, we are sending null frames to the OPUS decode, indicating lost frames. My question is - Is this the most effective way of handling this situation? Or is it a better to detect such imminent underflow by some means and then insert "lost" frames in the middle sporadically to avoid the comp...
2004 Aug 06
1
mountpoint fallback support
After I installed the latest nightly build, it looks like the fallback works without rebuffering. I do see one problem -- when the main mountpoint stream restarts, the fallback continues to play. Once I stop the fallback mountpoint stream, the main mountpoint stream restarts, but only after client rebuffering Also, during the mountpoint switchovers, sometimes the meta-data is lost in the c...
2004 Aug 06
3
Icecast2 Ogg Clients
Hi, <p>I was streaming Ogg Vorbis to a mount point which didn't end .ogg ogg123 played the stream without any problems, but other clients (xmms, Audion) just kept rebuffering and failed to detect that it as an Ogg encoded stream. Surely the client should use the MIME type provided by the server rather than rely on the suffix in a URL ? <p>Is there any attempt to encourage clients to be more standard ? <p>Cheers, nick. --- >8 ---- List archives: htt...
2004 Aug 06
0
icecast 1.3.11 problems under openbsd
...d to theoretically grab all resources? In general, is running icecast as root a good, bad, stupid, whatever thing to do? Next thing is, I noticed a little bug concerning meta-data. Special characters, like the ö in Björk become an y with two dots above it on the client side. Moritz P.S.: Whoops, rebuffering again. 45 minutes after reconnecting the source. I'll let it run unattended a couple hours now - I'll see how frequent the rebufferings are then. --- >8 ---- List archives: http://www.xiph.org/archives/ icecast project homepage: http://www.icecast.org/ To unsubscribe from this list, se...
2004 Aug 06
2
possible solution...?
...the streaming computer has a cpu load of 90-100% for no reason (it's an athlon 1ghz with only winamp and ssh and the system monitor running under win98). The playback on the streaming computer sounds good, though, but what reaches the client side is no more than stuttering, fast forwarding and rebuffering every 30 seconds. :P Ideas, any? Thanks in advance, Moritz --- >8 ---- List archives: http://www.xiph.org/archives/ icecast project homepage: http://www.icecast.org/ To unsubscribe from this list, send a message to 'icecast-request@xiph.org' containing only the word 'unsubscribe...
2004 Aug 06
1
ads/inserts (was: Quick Question.)
6/28/01 1:59 PM jack@xiph.org Dear Jack: >The way I've suggested in the past is to use your m3u or pls files for >this purpose. > >Just make your m3u file ahve: > >http://www.mysite.com/ad.mp3 >http://www.mysite.com:8000/stream Currently I have it set this way: http://www.mysite.com:8000/playlist.pls which forces open an mp3 player. Do I need to include it in the
2004 Aug 06
0
weird differences between stats (xml vs. admin interface)
While maintaining the Relay-Server for Radio Subether [1] the official Chaos Communication Camp [2] Radio Station I noticed some weird behaviour. We don’t have QoS for the Relay-Path, so the Relay started pretty soon to be unstable. Especially the higher bandwidth streams are very often unavailable. To monitor this behaviour I was constantly reloading the "List MountPoints" page AND
2004 Aug 06
1
Stream Problems
I dont know if this is a qustion that I should ask so let me know if it should be directed somewhere else. <p>BTW thanks to everyone who help me in that last thread. It is now working with the config file for ices. <p>Anyway my stream needs to rebuffer about every three seconds. Is it a bandwidth issue? or are there any settings that I can change to help improve this?
2005 May 09
1
win media player prob
...like to check: > http://dir.xiph.org/index.php?sgenre=&stype=&search=aporee > (don't care about the content ;) > thx, u. You seem to be streaming at all sorts of different bitrates... I'm guessing WMP is expecting content at 128k, but recieving only 64k or 96k, hence the rebuffering. I have no idea why the server is reporting 128k though... :( Leo
2001 Mar 03
1
(Yet another) ogg123 buffer patch
Here's yet another ogg123 patch that: 1) Adds a command-line parameter "--prebuffer n" or "-p n" that decodes "n" chunks into the buffer before even forking off the writer thread. 2) Moves the buffer_shutdown call in ogg123.c to its proper place. 3) Doesn't use signals ;) This way, the default behavior is to start playing immediately, while allowing the user
2013 Mar 30
1
Hiya! And a question...
...st (and forum, but waiting for a moderator to approve - hence my question here) but not new to icecast. I have a question - I'm running an Airtime install with Icecast - and yes I asked them first but this has flummoxed them over at Sourcefabric - anyone had a problem with a HQ (192kbs) stream rebuffering every few seconds during a FTP/SSH upload to a remote streaming server? Strangely the libShout and low (mono 96kbs) streams are fine during this, but not streamhigh (the HQ stream). I'm only uploading one file?doesn't seem to matter big or small, the HQ stream goes crazy during this. Fine o...
2010 Oct 01
2
limit-rate usage
So, I've googled around, and can't seem to find anything regarding usage of limit-rate inside of the mount tags. So... <mount> blah... mount settings here <limit-rate>(How to set the number here?</limit-rate> </mount> Any help would be appreciated. Nicholas -------------- next part -------------- An HTML attachment was scrubbed... URL:
2004 Aug 06
2
Darkice on Linux PPC
> > Can you refresh your sources from the CVS, and try again? <p>OK, I got it to compile this time using the new sources from CVS. I am able to run the program and I heard myself talking through a microphone, but the client keeps rebuffering every 10 seconds or so. Not sure if this is because of some settings I need to adjust or if it's because the computer is too slow (200 Mhz 604e). Also, I can only run the program once without rebooting. If it try to run it again I get the error message: DarkIce: OssDspSource.cpp:184: can...
2004 Aug 06
2
Winamp icecast streaming broken?
Hi, I have a few problems with Winamp 2.8. (I can't use or recommend Winamp3 because of all the various problems I've had with it. It seems that Ogg streaming is broken on ports other than port 80. However, streaming in general seems not to work correctly. If I point the winamp client at an icecast or gnump3d server, it locates the file or stream fine, buffers a bit, and starts
2011 Jan 08
0
Synchronizing a streaming client to the server Was: Idea to possibly improve flac?
...but ill take your word on it until I know different. > > But, as you said, a crossfade once per hour would not be as bad. ?Also, the > stream could be completely resynchronized even without a crossfade. ?Some > streaming servers are so bad that they can't run for hours without > rebuffering, but I guess it's probably pretty lazy to design something that > does that on purpose (the rebuffering, that is). I wonder as well, I can only suspect ignorance, lazyness or apathy. A 3-4 second rebuffering every few hours probably didn't concern mr. winamp when he invented shoutcast....
2004 Aug 06
2
Icecast2 Ogg Clients
...MS and Winamp, the mp3 plugin will grab EVERYTHING except urls that end in '.ogg'. You can easily grep and find this code in the XMMS plugin if you're curious. So anything that doens't end in .ogg won't even be looked at, itwill be shipped off to the mp3 plugin which will keep rebuffering trying to find valid data. But all this happens in such a way that the user can never know what is really going on. To my knowledge, only RealNetwork's code does this the right way. jack. --- >8 ---- List archives: http://www.xiph.org/archives/ icecast project homepage: http://www.icecas...
2013 Jun 11
2
IceCast KH - question
On 11/06/13 07:16, "Thomas B. R?cker" wrote: > Hi, >> Other datail: all users have always "Lag: 0" on Admin interface > > That doesn't need to be a problem, but without full understanding it's > hard to say. that is just the difference between the latest source offset and client offset, at 0, just like on the main trunk, the listener is at the
2009 Jul 16
3
[LLVMdev] [patch] CodeEmitter Memory Foot Reduction
...pple.com> > On Jul 15, 2009, at 9:01 AM, Aaron Gray wrote: > Chris, > > If you/we do not like this code, then the alternatives are :- > 1) Leave as is, which I would not suggest. > 2) Revert to using MachineCodeEmitter like mechanics with virtual > extend() method to allow rebuffering with ObjectCodeEmitter > providing the memory management. > 3) Don't really know of any other alternatives :) > > 2 maybe the best compromise option. Its easy to code, removes > templating from the CodeEmitters, and is virtually transparent to > our other DOE work. The o...
2004 Aug 06
1
Icecast2 and IceS2 client problem
Dear All: I have Icecast2 and IceS2 successfully built and installed on a Debian 3.0 system. After tinkering with the config files, both applications are running and seem to be talking to each other without problem. However, when I try to connect with a client, I run into problems: with Winamp 2.8, I get an [HTTP/1.0 200 OK] message, but then the stream is apparently dropped before buffering.
2011 Jan 08
8
Synchronizing a streaming client to the server Was: Idea to possibly improve flac?
...ear the same sound - one glitch per second - and it is very annoying. But, as you said, a crossfade once per hour would not be as bad. Also, the stream could be completely resynchronized even without a crossfade. Some streaming servers are so bad that they can't run for hours without rebuffering, but I guess it's probably pretty lazy to design something that does that on purpose (the rebuffering, that is). However, as I suggested, it might be better if the broadcast server gives hints so that the client player can do these crossfades during the silence between tracks. Using m...