Displaying 3 results from an estimated 3 matches for "realbytecodeoutput".
2005 Aug 01
2
[LLVMdev] [patch] gccld not passing -export-dynamic to gcc for link
...y, RPath,
- SOName, Verbose);
+ LibPaths, Libraries, gcc, envp, LinkAsLibrary,
+ NoInternalize, RPath, SOName, Verbose);
if (!SaveTemps) {
// Remove the assembly language file.
@@ -340,8 +340,8 @@
GenerateCFile(CFile.toString(), RealBytecodeOutput, llc, Verbose);
if (Verbose) std::cout << "Generating Native Code\n";
GenerateNative(OutputFilename, CFile.toString(),
- LibPaths, Libraries, gcc, envp, LinkAsLibrary, RPath,
- SOName, Verbose);
+ LibPaths, Li...
2007 Jul 05
2
[LLVMdev] PATCH (rest of code changes) "bytecode" --> "bitcode"
Here is the bulk of the sanitizing.
My residual doubts center around the question
whether we still do/want to support (un)compressed *byte*code
in 2.0/2.1.
I need a definitive word on this to proceed.
My understanding is that bytecode is already gone, but there are
still some functions/enums that really deal with *byte*code
(instead of *bit*code).
I did not touch those areas, so the attached
2005 Aug 02
0
[LLVMdev] [patch] gccld not passing -export-dynamic to gcc for link
...SOName, Verbose);
+ LibPaths, Libraries, gcc, envp, LinkAsLibrary,
+ NoInternalize, RPath, SOName, Verbose);
if (!SaveTemps) {
// Remove the assembly language file.
@@ -340,8 +340,8 @@
GenerateCFile(CFile.toString(), RealBytecodeOutput, llc, Verbose);
if (Verbose) std::cout << "Generating Native Code\n";
GenerateNative(OutputFilename, CFile.toString(),
- LibPaths, Libraries, gcc, envp, LinkAsLibrary, RPath,
- SOName, Verbose);
+ LibPaths, Li...