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readpar
2000 Aug 07
1
Starting at square one with Vorbis...
...les)
into this streamer by having the sound sources have
an interface something like this:
class SourceDataSourceInterface{
virtual bool Init(char* pSource) = 0;
virtual bool Shutdown() = 0;
virtual bool ReadFull(char** pDest, int* size) = 0;
virtual int ReadPart(char* pDest, int size) = 0;
virtual void* GetFormat() = 0;
};
I want to write some code that can convert Vorbis file
data to raw digital data that the DirectX sound driver can
use. As such, I want to write a version of the above
struct (well, the actual version has a little more than...