Displaying 10 results from an estimated 10 matches for "rbapp".
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bapp
2004 Jan 27
2
The flicker of the status bar.
...I didn''t use wxWindows
earlier. Can anybody explain why the status bar flickers at the top (!)
of the frame when I resize the frame and how to avoid this?
(the following code is the simplest example)
#-----------------------------------
require ''wxruby''
include Wx
class RbApp < App
def on_init
frame = MyFrame.new("Test status bar flicker")
frame.show(TRUE)
end
end
class MyFrame < Frame
def initialize(title)
super( nil,-1,title, DEFAULT_POSITION, DEFAULT_SIZE,
DEFAULT_FRAME_STYLE | CLIP_CHILDREN | NO_FULL_REPAINT_ON_RESIZE )...
2005 Aug 17
7
Volunteer requested: Implement SplitterWindow
...----
kevins@aria:~/work/wxruby2$ cat samples/testsplitter.rb
require ''wx''
include Wx
class MyFrame < Frame
def initialize(title,pos,size,style=DEFAULT_FRAME_STYLE)
super(nil,-1,title,pos,size,style)
splitter = SplitterWindow.new(self, -1)
end
end
class RbApp < App
def on_init
frame = MyFrame.new("Spliter Tester",Point.new(50, 50),
Size.new(450, 340))
frame.show(TRUE)
end
end
a = RbApp.new
a.main_loop()
kevins@aria:~/work/wxruby2$ ruby samples/testsplitter.rb
Our Initialize was called
Their Initialize returned 1
samples/te...
2005 Sep 27
5
WxRuby + Ruby/SDL
Hi,
I am making a game with Ruby/SDL and have run into trouble finding a GUI
to cooperate. I have seen numerous examples of wxWindows in combination
with SDL (wxPython and PyGame), but have yet to be able to do it in ruby
(PyGame example: http://wiki.wxpython.org/index.cgi/IntegratingPyGame).
I am not very good with wxRuby as this is my first time using it and
thought some more knowledgable users
2006 Jul 24
6
MiniFrame.i
Hi
Another little patch, adding MiniFrame (a frame with small title bar and
buttons which doesn''t appear in the desktop taskbar).
Also a sample - not very interesting, happy to roll this into something
else if that''s better.
cheers
alex
_______________________________________________
wxruby-users mailing list
wxruby-users@rubyforge.org
2004 Mar 16
0
MDI and submenues
...em 1")
@item_with_submenu1 = MenuItem.new(@fileMenu, 2, ''&Submenu 1'',
'''', ITEM_NORMAL, @submenu1)
@fileMenu.append_item( @item_with_submenu1 )
#>>
set_menu_bar( @menuBar )
end
end
class RbApp < App
def on_init
frame = MyFrame.new("MDI parent")
frame.show(TRUE)
end
end
a = RbApp.new
a.main_loop
#================================================
2007 Nov 29
0
WxRuby + Scintilla avec HTML + JavaScript
...har ''+
'' const continue default delete do else''+
'' for function if in''+
'' new return''+
'' switch this typeof var void ''+
'' while with'' )
end
end
class RbApp < App
def on_init
frm = MyFrame.new()
frm.show(TRUE)
end
end
a = RbApp.new
a.main_loop()
========== fin du script ==========
et si on fait un copié/collé d''une page html avec du javascript,
celui-ci est souligné avec ~ et non coloré
qu''ai-je oublié ? mal compris...
2003 Oct 27
5
Windows Build - Down to Run Time Errors
...quot;minimal.rb"
E:\Dev\RubyDev\wxruby\samples\minimal>ruby minimal.rb
18:24:27: Debug: E:\Dev\RubyDev\wxWindows-2.4.1/include\wx/datetime.h(1445):
ass
ert "t1.IsValid() && t2.IsValid()" failed: invalid wxDateTime
minimal.rb:52:in `OnInit'': uninitialized constant RbApp::Point (NameError)
from minimal.rb:59:in `initialize''
from minimal.rb:59:in `new''
from minimal.rb:59
E:\Dev\RubyDev\wxruby\samples\minimal>
Curt
2006 Apr 27
5
Major Breakthrough?
Attached are patches to make the textctrl.rb sample work fully. Note
the new %directorargout typemap I added to fix wxWindows calling into
SWIG. I don''t know if this can fix all such problems or not. Let me
know what you think.
I also rubified the sample a little bit more. Also, note that I fix the
<< operator so the function can be called. I hope I did this right.
Roy
2006 Jul 25
6
Wizards
Hi
Please find attached a set of patches and swig files to implement
Wizards for wxruby. Also a brief sample.
Quick q - the C declarations of evt_xxx_xxx methods and their attaching
to Ruby classes seems to be duplicated across Events.i and EvtHandler.i
- is one of these the right place to be adding them? or both?
Thanks
alex
_______________________________________________
2005 Aug 15
16
swig_up
Tracing down some things to add in validators and I''ve run across
something that kinda bothers me...
In order to implement validators you have to override the clone method.
The directors seems to be set up to specifically handle this situation.
However, whenever C++ calls back to the object''s methods the swig_get_up
function is returning false. It seems like swig_up