search for: raw_seeks

Displaying 4 results from an estimated 4 matches for "raw_seeks".

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2010 Nov 01
1
Xiph.Org releases libogg 1.2.1 and libvorbis 1.3.2
...mented] half-rate decode API made no attempt to keep the PCM offset tracking consistent in seeks. Fix and add a testing mode to seeking_example.c to torture test seeking in half-rate mode. Also remove requirement that half-rate mode only work with seekable files. * Fixed a chaining bug in raw_seeks where seeking out of the current link would fail due to not reinitializing the decode machinery. * Improvement of seeking strategy reduces the necessary number of seek callbacks in an open or seek operation by well over 2/3. These library releases are ABI and API compatible with previous inca...
2010 Nov 01
1
Xiph.Org releases libogg 1.2.1 and libvorbis 1.3.2
...mented] half-rate decode API made no attempt to keep the PCM offset tracking consistent in seeks. Fix and add a testing mode to seeking_example.c to torture test seeking in half-rate mode. Also remove requirement that half-rate mode only work with seekable files. * Fixed a chaining bug in raw_seeks where seeking out of the current link would fail due to not reinitializing the decode machinery. * Improvement of seeking strategy reduces the necessary number of seek callbacks in an open or seek operation by well over 2/3. These library releases are ABI and API compatible with previous inca...
2010 Nov 01
1
Xiph.Org releases libogg 1.2.1 and libvorbis 1.3.2
...mented] half-rate decode API made no attempt to keep the PCM offset tracking consistent in seeks. Fix and add a testing mode to seeking_example.c to torture test seeking in half-rate mode. Also remove requirement that half-rate mode only work with seekable files. * Fixed a chaining bug in raw_seeks where seeking out of the current link would fail due to not reinitializing the decode machinery. * Improvement of seeking strategy reduces the necessary number of seek callbacks in an open or seek operation by well over 2/3. These library releases are ABI and API compatible with previous inca...
2001 Mar 29
3
ov_pcm_seek() is very slow...
I realise the it's hard to do a seek in a variable bitrate file but I didn't think it was this bad. It seems to vary a lot with the file but the total time to do an ov_open() and ov_pcm_seek() can add upp to a second or more. By this time my DirectX buffers have wrapped around and are looping. Can anybody think of a solution for this? I really need a faster response time for my in-game