Displaying 5 results from an estimated 5 matches for "raknet".
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2009 Jun 03
2
Crashday: RakNet.dll failed to initialize
...blem.
Crashday worked some weeks ago flawlessly (some gfx bugs though).
Recently I wanted to play it again and made a wine update to 1.22, hoping that the gfx bugs are fixed.
Instead, the game refuses to start.
Code:
[adi64 at tux Crashday]$ wine Crashday.exe
err:module:attach_process_dlls "RakNet.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"Z:\\media\\share\\programme\\Atari\\Crashday\\Crashday.exe" failed, status c0000005
My friend also did the wine update, and the game works fine for him (some gfx bugs are fixed for him)...
2009 Aug 30
4
[LLVMdev] Perfect forwarding?
...n
it passes the function pointer to that struct and invokes that
function with the passed in params (near perfectly forwarded, try
getting it this perfect in C++ other way I dare you). If the call is
remote then it calls the built up function with the bitstream of the
network lib I wrote this for (RakNet, the 'new' RPC functionality in
it is what I wrote, download the code and take a look), the built up
function then serializes the types into the bitstream, and sends it
out across the network.
So, as you can see it calls handling function that are built up based
on the parameters, you can...
2010 Dec 31
1
Star Sonata - wine client error:25: write: Bad file descript
...c49faa in ntdll (+0x39fa9) (0x0032ffe8)
0x004857b3: cmpl $0,0x0(%esi)
Modules:
Module Address Debug info Name (133 modules)
PE 330000- 3de000 Deferred dinput8
PE 400000- 8d5000 Export star sonata
PE 1690000- 169e000 Deferred dimap
PE 10000000-100a6000 Deferred raknet
ELF 20002000-2001b000 Deferred msacm32<elf>
\-PE 20010000-2001b000 \ msacm32
ELF 2001b000-20030000 Deferred hid<elf>
\-PE 20020000-20030000 \ hid
ELF 2cea5000-2cea7000 Deferred libnvidia-tls.so.260.19.06
ELF 30689000-306af000 Deferred...
2009 Apr 16
0
[LLVMdev] LLVM and coroutines/microthreads
...es it to the real Actor. I intend for
these proxy actors to be situation dependent, so if you have two
programs on the same machine then they will use shared memory to pass
between them, perhaps TCP/IP if someone wants a license-free
networkable way, but my main network method I intend to create a
RakNet binding since it is a great deal faster and easier to handle
then TCP/IP with still full reliability, although I intend to make it
quite simple to make bindings so a binding to a serial port would be
easy to make, or whatever else anyone may need. If I feel up for it I
may make a UDP binding with...
2009 Apr 16
2
[LLVMdev] LLVM and coroutines/microthreads
I saw this was mentioned briefly last year, but there seemed to be
some confusion as to what coroutines entailed and the thread died out.
This technique has an unfortunate number of names, but it does get a
lot of use, including popular languages like Ruby.
I'm currently working on a programming language called Minnow
(http://www.minnow-lang.org). It's an actor-based language, where