Displaying 15 results from an estimated 15 matches for "r600g".
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r600
2012 May 28
3
[LLVMdev] RFC: R600, a new backend for AMD GPUs
...is meant to be consumed by AMD's Open
> Source 3D/Compute drivers which are part of the Mesa3D[1] project. The
> backend is integrated into the driver, so you don't need to compile
> shaders offline. Currently we are using the backend for graphics and
> compute shaders in our r600g driver (HD2xxx-HD6xxx GPUs) and for graphics
> in our radeonsi (HD7xxx GPUs). In the future we will use it for compute
> shaders on radensi too.
>
> In order to use the backend for graphics on r600g, you need to build
> Mesa with the --enable-r600-llvm-compiler option. For compute...
2012 May 28
0
[LLVMdev] RFC: R600, a new backend for AMD GPUs
...uced by this backend is meant to be consumed by AMD's Open
Source 3D/Compute drivers which are part of the Mesa3D[1] project. The
backend is integrated into the driver, so you don't need to compile
shaders offline. Currently we are using the backend for graphics and
compute shaders in our r600g driver (HD2xxx-HD6xxx GPUs) and for graphics
in our radeonsi (HD7xxx GPUs). In the future we will use it for compute
shaders on radensi too.
In order to use the backend for graphics on r600g, you need to build
Mesa with the --enable-r600-llvm-compiler option. For compute the
installation instruc...
2012 May 29
2
[LLVMdev] RFC: R600, a new backend for AMD GPUs
...t; > > Open Source 3D/Compute drivers which are part of the Mesa3D[1]
> > > project. The backend is integrated into the driver, so you don't
> > > need to compile shaders offline. Currently we are using the backend
> > > for graphics and compute shaders in our r600g driver (HD2xxx-HD6xxx
> > > GPUs) and for graphics in our radeonsi (HD7xxx GPUs). In the future
> > > we will use it for compute shaders on radensi too.
> > >
> > > In order to use the backend for graphics on r600g, you need to build
> > > Mesa with the...
2012 May 28
0
[LLVMdev] RFC: R600, a new backend for AMD GPUs
...umed by AMD's Open
> > Source 3D/Compute drivers which are part of the Mesa3D[1] project. The
> > backend is integrated into the driver, so you don't need to compile
> > shaders offline. Currently we are using the backend for graphics and
> > compute shaders in our r600g driver (HD2xxx-HD6xxx GPUs) and for graphics
> > in our radeonsi (HD7xxx GPUs). In the future we will use it for compute
> > shaders on radensi too.
> >
> > In order to use the backend for graphics on r600g, you need to build
> > Mesa with the --enable-r600-llvm-compi...
2012 Jun 04
0
[LLVMdev] RFC: R600, a new backend for AMD GPUs
...en Source 3D/Compute drivers which are part of the Mesa3D[1]
> > > > project. The backend is integrated into the driver, so you don't
> > > > need to compile shaders offline. Currently we are using the backend
> > > > for graphics and compute shaders in our r600g driver (HD2xxx-HD6xxx
> > > > GPUs) and for graphics in our radeonsi (HD7xxx GPUs). In the future
> > > > we will use it for compute shaders on radensi too.
> > > >
> > > > In order to use the backend for graphics on r600g, you need to build
> >...
2012 May 25
3
[LLVMdev] RFC: R600, a new backend for AMD GPUs
Hi Tom,
I have a higher-level question regarding this back-end. If I have an LLVM
IR module and run it through this back-end, it seems like the only output
option is a binary format. Is this a device binary, or another
intermediate format?
If the input LLVM IR module was a compute kernel, how would I go about
executing it on an AMD GPU? Can I use the APP SDK to load the binary,
perhaps
2016 Mar 10
0
[Mesa-dev] [PATCH mesa 2/3] tgsi: Add support for global / local / input MEMORY
...really C-like, the
best match for const is global mem, and then (optionally) map the
const buffers read-only. This is what amd is doing:
src/gallium/state_trackers/clover/llvm/invocation.cpp:
// XXX: Correctly handle constant address space. There is no
// way for r600g to pass a handle for constant buffers back
// to clover like it can for global buffers, so
// creating constant arguments will break r600g. For now,
// continue treating constant buffers as global buffers
// until we can come up with...
2012 Oct 20
1
[Bug 37440] Infinite loop detected in fragment program
...---
Assignee|mesa-dev at lists.freedesktop. |nouveau at lists.freedesktop.o
|org |rg
Component|Mesa core |Drivers/DRI/nouveau
--- Comment #2 from Andreas Boll <andreas.boll.dev at gmail.com> ---
Works for me on r600g and llvmpipe on mesa git and mesa 8.0.4
Firefox Nightly 19.0a 20121020
WebGL Renderer: X.Org -- Gallium 0.4 on AMD RV770 -- 2.1 Mesa 9.1-devel
(git-d2b0338)
reassigning to nouveau
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2014 Feb 20
0
[PATCH] nv50: enable txg where supported
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
This applies on top of Dave Airlie's r600g-texture-gather branch. Ran piglit
with -t gather, passed all 1057 tests. Can't say I fully understand what all
the arguments to handleTEX in the Coverter are but... seems to work. Will
probably require some care for nvc0 support which should have SM5 caps.
src/gallium/drivers/nouveau/codegen/...
2013 Jul 23
1
[Bug 67215] New: UBO access seems to mask address on nouveau
...Version: git
Component: Drivers/DRI/nouveau
Product: Mesa
Hi,
The UBO support seems to be broken when used with dolphin-emu. To try it
yourself, I created an apitrace dump:
http://markus.members.selfnet.de/dolphin/dolphin-emu.trace (~48M)
This works fine on i965 and r600g, but it only show some random polygons on
nouveau.
This bug only happens when the uniform buffer is bigger than 64k bytes. More
precisely it happens when any read offset (related to buffer begin) goes above
the 64k mark.
The offset per uniform block is restricted to 64k, but the offsets per unifor...
2013 Oct 27
3
[Bug 70931] New: Xv causes player segfaults when 4K is decoded
...nouveau-1.0.9, libXv-1.0.10, libdrm-2.4.46, xorg-server-1.14.3,
libav-9.10
Hardware:
01:00.0 VGA compatible controller: NVIDIA Corporation G86M [GeForce 8400M GS]
(rev a1)
Used this file for testing:
http://rutracker.org/forum/viewtopic.php?t=4131293
Can upload sample if required.
P.S. With radeon r600g this file works fine, is any 4K playable with nouveau
now?
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2014 Feb 28
0
[PATCH] nv50: enable texture query lod
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Note: this applies on top of airlied's r600g-texture-gather branch.
Appears to pass all 4 piglit tests. The conversion from what the instruction
outputs is the same as what the blob does.
src/gallium/drivers/nouveau/codegen/nv50_ir.h | 1 +
.../drivers/nouveau/codegen/nv50_ir_emit_nv50.cpp | 4 ++++
.../drivers/nouveau/codegen/nv50...
2015 Mar 19
7
[Bug 89679] New: [NV50] Portal/Half-Life 2 will not start (native Steam)
...QA Contact: nouveau at lists.freedesktop.org
Created attachment 114474
--> https://bugs.freedesktop.org/attachment.cgi?id=114474&action=edit
Dump from Steam crash
Not particularly sure how to debug, but both titles crash immediately after
loading the menu screen. I confirmed that r600g with the same mesa build on
another machine had no issues. Let me know if there are any relevant logs I can
provide
Details:
1.17.1 xserver
1.0.11 xf86-video-nouveau
68854.2372275 mesa-git
4.0rc4 linux-git
Only relevant line in dmesg:
[ 6389.605899] streaming_clien[6094]: segfault at 0 ip 0000000...
2016 Mar 10
1
[Mesa-dev] [PATCH mesa 2/3] tgsi: Add support for global / local / input MEMORY
On Thu, Mar 10, 2016 at 9:14 AM, Hans de Goede <hdegoede at redhat.com> wrote:
> Extend the MEMORY file support to differentiate between global, local
> and shared memory, as well as "input" memory.
>
> "MEMORY[x], INPUT" is intended to access OpenCL kernel parameters, a
> special memory type is added for this, since the actual storage of these
> (e.g.
2013 Aug 07
58
[Bug 67878] New: Hardware freeze after resume from suspend
https://bugs.freedesktop.org/show_bug.cgi?id=67878
Priority: medium
Bug ID: 67878
Assignee: nouveau at lists.freedesktop.org
Summary: Hardware freeze after resume from suspend
QA Contact: xorg-team at lists.x.org
Severity: critical
Classification: Unclassified
OS: Linux (All)
Reporter: bgamari at gmail.com