Displaying 4 results from an estimated 4 matches for "r12832".
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12832
2008 May 23
2
Speex realtime encoding/decoding "Real world" usage for Windows Mobile / Symbian device
Benny Prijono a ?crit :
> So my settings now (I use embeded Visual C++ 4 latest SP):
> - plain C (not ARM assembly), fixed point version of speex (r12832)
> - quality/complexity set to 5 (previously it was 0-1). 3-4 is also
> okay, but obviously quality is not as good.
> - compiler set to optimize for maximum speed (/Oxt flag, previously
> it was default, which is mapped to /O2).
Complexity 5 is insane overkill. The default is 2 and s...
2008 May 22
4
Speex realtime encoding/decoding "Real world" usage for Windows Mobile / Symbian device
Dear all,
i am currently evaluating which codec to be used for a "very narrowband"
voice communication system (using either VoIP either GSM CSD) on mobile
devices running Windows Mobile and Symbian OS.
I had experience in using AMR-NB 4.75 with VAD on Symbian OS and all
worked very well.
However, AMR it's not royalty free and if i need to use it on Windows
Mobile i will need
2008 May 23
0
Speex realtime encoding/decoding "Real world" usage for Windows Mobile / Symbian device
...both Speex quality/complexity
value and the compiler optimization settings. I apologize to Jean-Marc
and the speex community if speex got bad publication because of my
software.
So my settings now (I use embeded Visual C++ 4 latest SP):
- plain C (not ARM assembly), fixed point version of speex (r12832)
- quality/complexity set to 5 (previously it was 0-1). 3-4 is also
okay, but obviously quality is not as good.
- compiler set to optimize for maximum speed (/Oxt flag, previously
it was default, which is mapped to /O2).
(yeah I know those were silly mistakes)
I tried with narrowband only, and...
2008 May 23
0
Speex realtime encoding/decoding "Real world" usage for Windows Mobile / Symbian device
On Fri, May 23, 2008 at 2:48 PM, Jean-Marc Valin
<jean-marc.valin at usherbrooke.ca> wrote:
> Benny Prijono a ?crit :
>> So my settings now (I use embeded Visual C++ 4 latest SP):
>> - plain C (not ARM assembly), fixed point version of speex (r12832)
>> - quality/complexity set to 5 (previously it was 0-1). 3-4 is also
>> okay, but obviously quality is not as good.
>> - compiler set to optimize for maximum speed (/Oxt flag, previously
>> it was default, which is mapped to /O2).
>
> Complexity 5 is insane overkil...