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2006 Aug 07
1
Unable to page.replace_html from rjs
...dating a div defined in a partial using both Element.update and page.replace_html in an rjs. I can put a link_to_remote in the partial using an :update, and the div updates fine. Does anyone have any idea why this might be happening? In the partial: <div><div> . . <div id="question_<%=question.id%>_error"></div> . (if a link_to_remote is here it works) . In the rjs: page.replace_html "question_#{question_id}_error", "foobar" Thanks! -- Posted via http://www.ruby-forum.com/.
2006 Apr 10
1
Error When Sorting
...estions"> <%= render(:partial => "list_questions") %> </div> <%= sortable_element("sortable_list", :complete => visual_effect(:highlight, "sortable_list"), :update => "question", :url => {:action => "update_question_positions", :id => @test.id }) %> #view _list_questions <ol id="sortable_list" class="sort"> <% @test.questions.each do |question| -%> <li class="green" id="question_<%= question.id %>">question.question %&gt...
2011 Feb 04
2
Avoiding two loops
Hello, I have a R code for doing convolution of two functions: convolveSlow <- function(x, y) { nx <- length(x); ny <- length(y) xy <- numeric(nx + ny - 1) for(i in seq(length = nx)) { xi <- x[[i]] for(j in seq(length = ny)) { ij <- i+j-1 xy[[ij]] <- xy[[ij]] + xi * y[[j]] } } xy } How do I reduce the 2
2011 Sep 09
1
Saving Rcpp Objects for Future Use
Hello, I have recently been doing some research regarding how to successfully save and load Rcpp Objects ( objects from modules ) for future use, but with little success. For example, to use the example package (from package skeleton) in Rcpp: >library(Rcpp) >Rcpp.package.skeleton("rdevelhelp", module=TRUE) ... > q() // install rdevelhelp using R CMD INSTALL // load new R
2020 May 22
2
Add metadata to fallback mount?
On 5/21/2020 1:10 AM, Philipp Schafft wrote: > Good morning, > > On Sat, 2020-05-16 at 12:30 -0700, Jack Elliott wrote: >> Hi, I'm pretty sure this isn't going to be possible, but I'll ask. I'd >> like to add a <stream-title> to my fallback mount so when the main >> stream mount drops and the fallback kicks in, that the connected player >>