Displaying 20 results from an estimated 22 matches for "quantised".
2009 May 05
2
noisy quantisation
The following creates a point process version of a sinewave (maybe
there's a better way):
p<-amp*cos(2*pi*freq*(1:n)/n ) + 0.5
as.numeric(runif(1:n)<p)
I get something like this:
1 o oo oo o o ooooo o
0 ooo o o o o o ooo ooo
In case it's not obvious, this is a noisy version of
1 ooooooo ooooooo
0 ooooooo
2000 May 09
1
idea for a new algorithm
Hello vorbis developer!
I'm not very experienced in informatics, cause i'm only an audio
engineer and sorry for my broken english but i have an idea...
After the filterbank the maximum aplitude in each band decides
about the nessesary bits, then the psychoacoustic model decides how
much of the signal can be truncated without hearable noise.
What do you think about quantising the
2009 Jan 14
0
[PATCH] Moved the application of the pitch gain to (un)quant_bands(). This doesn't change anything to the codec, but will make the next changes easier.
...iles changed, 28 insertions(+), 27 deletions(-)
diff --git a/libcelt/bands.c b/libcelt/bands.c
index d0c3498..315cce8 100644
--- a/libcelt/bands.c
+++ b/libcelt/bands.c
@@ -247,23 +247,6 @@ void compute_pitch_gain(const CELTMode *m, const celt_norm_t *X, const celt_norm
}*/
}
-/* Apply the (quantised) gain to each "pitch band" */
-void pitch_quant_bands(const CELTMode *m, celt_norm_t * restrict P, const celt_pgain_t * restrict gains)
-{
- int i;
- const celt_int16_t *pBands = m->pBands;
- const int C = CHANNELS(m);
- for (i=0;i<m->nbPBands;i++)
- {
- int j;
-...
2009 Jan 14
1
[PATCH] Pitch changes
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2000 Dec 15
6
patents and separate entropy coding
...ve a patent on compressing audio by
transforming to the frequency domain, quantising, and then entropy
encoding, which is what Ogg Vorbis does, so there's trouble. Now, I've
been working on a Haar wavelet image compressor, and since I haven't
written the entropy coder yet I just dump my quantised output to a new
file. This file is as large as the original file. Then I simply use
gzip, which compresses well because of the preprocessing.
So, should trouble arise, you could make Ogg Vorbis from a compressor
into a transformer. Since you're not doing any entropy encoding, in fact
you'r...
2009 Jan 14
0
[PATCH] Pitch now quantised at the band level, got rid of all the VQ code.
---
libcelt/Makefile.am | 6 +-
libcelt/bands.c | 26 +++++++++-
libcelt/bands.h | 2 +-
libcelt/celt.c | 23 +++-----
libcelt/pgain_table.h | 133 -------------------------------------------------
libcelt/quant_pitch.c | 117 -------------------------------------------
libcelt/quant_pitch.h | 44 ----------------
7 files changed, 37 insertions(+), 314
2003 Sep 10
1
A new introduction attempt.
I have been using libvorbis for the past few weeks and have been asked to
summarise what I have discovered about the codec. There is an early draft
of the document at
http://www.geocities.com/gatewaystation/vorbis/vorbis.htm - Please forgive
the dodgy formatting (it was formerly a MS word document that got converted
with their 'save as html' feature). I still have some additions to
2005 May 02
1
Line-In Encoding
Hello,
I am working on Cirrus ARM-EDB 9302 and using speex-1.1.7. I have
tried encoding a wav file of 7sec long and it took 6 sec to encode it for
default settings of encoder with both files on the RAM.Next I tried
encodeing for 1 minute wav file and it took 2.2min for default settings. Why
is it that as size of input file increases,encoding time also increases
drastically?( I decoded
2024 Jan 12
10
[Bug 3655] New: Default ObscureKeystrokeTiming makes X forwarding really slow
https://bugzilla.mindrot.org/show_bug.cgi?id=3655
Bug ID: 3655
Summary: Default ObscureKeystrokeTiming makes X forwarding
really slow
Product: Portable OpenSSH
Version: 9.6p1
Hardware: Other
OS: Linux
Status: NEW
Severity: normal
Priority: P5
Component: ssh
2005 Mar 05
2
Bitrate Adaption
Hi,
I've been reading through the Theora format spec and API reference trying to find an answer to this but haven't come across anything certain. I'm wondering whether it would be theoretically possible to change the encoded bit rate (or target video qiality) during a live stream without a standard theora decoder having any problems.
I had assumed that this must be possible, given
2007 Jul 25
0
Speex optimization and 12 bits conversion for 12 bits ADC
...12 bit is useful.
> And the DAC is also 12 bit, it means that I just need the high 12 bit
> and discard the low 4 bit after decoer?
That's what I said. It's not going to work. It's not because your input
signal is 12-bit deep that suddenly the LPC and LSP coefs will accept
being quantised in 12 bits. Also, as I said in my previous email, I'd
recommend shifting your 12-bit data only by 3 (not by 4) when converting
to 16-bit. That'll give you a bit of headroom.
Cheers,
Jean-Marc
2001 Jan 29
1
BCB build successful?
Ha ha! I'm don't know what change I made that cleared up the
errors, but I can figure that out later. Of course, I immediately
tested my new oggenc.
Using the same input file and default options, I get these results:
[MSVC]
File length: 4m 21.0s
Elapsed time: 0m 54.0s
Rate: 4.8333
Average bitrate: 129.6 kb/s
File size: 4,229,428
[BCB]
2003 May 22
2
square polar mapping - backgrounds
Hello,
I wanted to find out more about square polar mapping, cause that whole
stuff is a bit tricky - to me - and not so easy to understand.
Searching the web did't get me any results, so I wonder what the background
of square polar mapping is.
Is it derived from some mathematical publications or just the result of a brilliant
intuition of a Vorbis programmer ? ;)
Thanks.
Stoffke
2023 Aug 07
2
Packet Timing and Data Leaks
On Mon, 7 Aug 2023, Chris Rapier wrote:
> > The broader issue of hiding all potential keystroke timing is not yet fixed.
>
> Could some level of obfuscation come from enabling Nagle for interactive
> sessions that has an associated TTY? Though that would be of limited
> usefulness in low RTT environments. I don't like the idea of having a steady
> drip of packets as that
2007 Jul 25
2
Speex optimization and 12 bits conversion for 12 bits ADC
Hi?Jean-Marc?
Thanks for your suggestions very much!
> > I am porting speex on ARM7TDMI, I have done some optimization, the
> > result is that the encoder and decoder need about 60 MCPS for 5.96kbps
> > bitrate and complexity 0. Can someone give me informtion about Speex
> > optimization on ARM7?
>
> That's quite good. A few suggestions here:
> 1) Don't
2004 Feb 23
2
About lossless and point stereo
...o zero. So point
stereo is essentially monaural, since angle=A-B so if angle is 0, A=B?
Hence Vorbis "joint" stereo is essentially a mix of lossless stereo and
mono, right? It seems like a very strange way of coupling as I would
have expected point stereo to at least have a heavily quantised
angle.....that is, not many bits go into encoding the angle but we do
have at least a rough angle/diffuse sounds. Also, why not implement
mid/side stereo instead of this mix of lossless and intensity stereo?
I apologise for the very large e-mail but I am very interested in the
internals of Vo...
2010 Mar 28
2
Status of s3tc patent in respect to open-source drivers and workarounds
Hi radeonhd, nouveau, mesa3d developers,
Firstly, thank you all very much for all the important work you do.
I've been working as a part-time developer on the "Spring RTS" project
(open-source game engine) which runs on linux (and other os). Some time
ago I tried the engine on the open-source ATI radeonhd driver, which I
understand to be partly based on mesa 3d, and all textures
2001 Jan 26
5
ogg pic format (again).. here's why
I sent a little mail some time ago asking if there was going to be an ogg
pic-format, and you replied that PNG, MNG and JNG is good enough (sorry for
this late answer btw).. But, consider this: The ogg video-format (tarkin ?
where do you get these names from anyway ? :) ) needs a way to compress its
frames. Are you going to use MNG for that ? :) ..
If you had an ogg pic format, that format could
2006 Oct 11
2
Nelly Moser Asao Codec
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
Hello everybody,
first of all I want to excuse myself for crossposting. I can't estimate
which mailinglist could be the right one for our concern.
Struktur AG, member of the Linux Solutions Group e.V., wants to announce
an Open Source tender for an implementation of an audio codec compatible
with Nellymoser Asao Codec. Struktur wants to pay
2006 Oct 11
2
Nelly Moser Asao Codec
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
Hello everybody,
first of all I want to excuse myself for crossposting. I can't estimate
which mailinglist could be the right one for our concern.
Struktur AG, member of the Linux Solutions Group e.V., wants to announce
an Open Source tender for an implementation of an audio codec compatible
with Nellymoser Asao Codec. Struktur wants to pay