Displaying 2 results from an estimated 2 matches for "quadcodedisplayfrag".
2003 Jun 14
6
dead DCSearchPoints code
Dan,
In reviewing the code, derf came across the DCSearchPoints array in
QuadCodeDisplayFragments(), encode.c:696. It looks like it specifies a
search order for nearby coded fragments for prediction if there isn't a
nearest neighbor. However, the upper search bound is defined as *0*, so
the search loop (line 917) is never executed and it always falls back
to the last coded fragment...
2004 Aug 24
5
MMX/mmxext optimisations
quite some speed improvement indeed.
attached the updated patch to apply to svn/trunk.
j
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