search for: property_1

Displaying 8 results from an estimated 8 matches for "property_1".

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2012 May 07
6
[LLVMdev] Metadata for Argument, BasicBlock
...lean way to attach metadata nodes to Arguments and/or >> BasicBlocks? > > not at the moment. Feel free to work on adding this functionality! I am looking into that now. I decided to temporarily go for the following syntax for BasicBlock metadata (subject to discussion): entry: !property_1 !0, !property_2 !1 %x = fadd float %a, %b It seems that I have to touch lots of files for this: BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter, BitcodeReader.cpp, BitcodeWriter.cpp so far. I basically went and duplicated code that handles metadata attached to instructions...
2012 May 07
0
[LLVMdev] Metadata for Argument, BasicBlock
...and/or >>> BasicBlocks? >> >> not at the moment. Feel free to work on adding this functionality! > > I am looking into that now. > I decided to temporarily go for the following syntax for BasicBlock > metadata (subject to discussion): > > entry: > !property_1 !0, !property_2 !1 > %x = fadd float %a, %b > > It seems that I have to touch lots of files for this: > BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter, > BitcodeReader.cpp, BitcodeWriter.cpp so far. > I basically went and duplicated code that handles metad...
2012 May 08
2
[LLVMdev] Metadata for Argument, BasicBlock
...nd/or >>> BasicBlocks? >> >> not at the moment. Feel free to work on adding this functionality! > > I am looking into that now. > I decided to temporarily go for the following syntax for BasicBlock > metadata (subject to discussion): > > entry: > !property_1 !0, !property_2 !1 > %x = fadd float %a, %b > > It seems that I have to touch lots of files for this: > BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter, > BitcodeReader.cpp, BitcodeWriter.cpp so far. > I basically went and duplicated code that handles metad...
2012 May 08
0
[LLVMdev] Metadata for Argument, BasicBlock
...>>> >>> not at the moment. Feel free to work on adding this functionality! >> >> I am looking into that now. >> I decided to temporarily go for the following syntax for BasicBlock >> metadata (subject to discussion): >> >> entry: >> !property_1 !0, !property_2 !1 >> %x = fadd float %a, %b >> >> It seems that I have to touch lots of files for this: >> BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter, >> BitcodeReader.cpp, BitcodeWriter.cpp so far. >> I basically went and duplicated...
2012 May 06
2
[LLVMdev] Metadata for Argument, BasicBlock
Hi everybody, Is there a clean way to attach metadata nodes to Arguments and/or BasicBlocks? It looks to me like one can directly attach metadata only to instructions. My current workaround is to insert a call to a dummy function that holds metadata for its parent block - pretty ugly, but manageable. The same problem arises when I want to store specific information about the arguments of a
2012 May 06
0
[LLVMdev] Metadata for Argument, BasicBlock
Hi Ralf, > Is there a clean way to attach metadata nodes to Arguments and/or > BasicBlocks? not at the moment. Feel free to work on adding this functionality! > It looks to me like one can directly attach metadata only to instructions. > My current workaround is to insert a call to a dummy function that holds > metadata for its parent block - pretty ugly, but manageable. The
2012 May 15
0
[LLVMdev] Metadata for Argument, BasicBlock
...s and/or >>> BasicBlocks? >> >> not at the moment. Feel free to work on adding this functionality! > > I am looking into that now. > I decided to temporarily go for the following syntax for BasicBlock > metadata (subject to discussion): > > entry: > !property_1 !0, !property_2 !1 > %x = fadd float %a, %b > > It seems that I have to touch lots of files for this: > BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter, > BitcodeReader.cpp, BitcodeWriter.cpp so far. > I basically went and duplicated code that handles metad...
2012 May 08
2
[LLVMdev] Metadata for Argument, BasicBlock
...>>> >>> not at the moment. Feel free to work on adding this functionality! >> >> I am looking into that now. >> I decided to temporarily go for the following syntax for BasicBlock >> metadata (subject to discussion): >> >> entry: >> !property_1 !0, !property_2 !1 >> %x = fadd float %a, %b >> >> It seems that I have to touch lots of files for this: >> BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter, >> BitcodeReader.cpp, BitcodeWriter.cpp so far. >> I basically went and duplicated...