Displaying 8 results from an estimated 8 matches for "property_1".
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property_2
2012 May 07
6
[LLVMdev] Metadata for Argument, BasicBlock
...lean way to attach metadata nodes to Arguments and/or
>> BasicBlocks?
>
> not at the moment. Feel free to work on adding this functionality!
I am looking into that now.
I decided to temporarily go for the following syntax for BasicBlock
metadata (subject to discussion):
entry:
!property_1 !0, !property_2 !1
%x = fadd float %a, %b
It seems that I have to touch lots of files for this:
BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter,
BitcodeReader.cpp, BitcodeWriter.cpp so far.
I basically went and duplicated code that handles metadata attached to
instructions...
2012 May 07
0
[LLVMdev] Metadata for Argument, BasicBlock
...and/or
>>> BasicBlocks?
>>
>> not at the moment. Feel free to work on adding this functionality!
>
> I am looking into that now.
> I decided to temporarily go for the following syntax for BasicBlock
> metadata (subject to discussion):
>
> entry:
> !property_1 !0, !property_2 !1
> %x = fadd float %a, %b
>
> It seems that I have to touch lots of files for this:
> BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter,
> BitcodeReader.cpp, BitcodeWriter.cpp so far.
> I basically went and duplicated code that handles metad...
2012 May 08
2
[LLVMdev] Metadata for Argument, BasicBlock
...nd/or
>>> BasicBlocks?
>>
>> not at the moment. Feel free to work on adding this functionality!
>
> I am looking into that now.
> I decided to temporarily go for the following syntax for BasicBlock
> metadata (subject to discussion):
>
> entry:
> !property_1 !0, !property_2 !1
> %x = fadd float %a, %b
>
> It seems that I have to touch lots of files for this:
> BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter,
> BitcodeReader.cpp, BitcodeWriter.cpp so far.
> I basically went and duplicated code that handles metad...
2012 May 08
0
[LLVMdev] Metadata for Argument, BasicBlock
...>>>
>>> not at the moment. Feel free to work on adding this functionality!
>>
>> I am looking into that now.
>> I decided to temporarily go for the following syntax for BasicBlock
>> metadata (subject to discussion):
>>
>> entry:
>> !property_1 !0, !property_2 !1
>> %x = fadd float %a, %b
>>
>> It seems that I have to touch lots of files for this:
>> BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter,
>> BitcodeReader.cpp, BitcodeWriter.cpp so far.
>> I basically went and duplicated...
2012 May 06
2
[LLVMdev] Metadata for Argument, BasicBlock
Hi everybody,
Is there a clean way to attach metadata nodes to Arguments and/or
BasicBlocks?
It looks to me like one can directly attach metadata only to instructions.
My current workaround is to insert a call to a dummy function that holds
metadata for its parent block - pretty ugly, but manageable. The same
problem arises when I want to store specific information about the
arguments of a
2012 May 06
0
[LLVMdev] Metadata for Argument, BasicBlock
Hi Ralf,
> Is there a clean way to attach metadata nodes to Arguments and/or
> BasicBlocks?
not at the moment. Feel free to work on adding this functionality!
> It looks to me like one can directly attach metadata only to instructions.
> My current workaround is to insert a call to a dummy function that holds
> metadata for its parent block - pretty ugly, but manageable. The
2012 May 15
0
[LLVMdev] Metadata for Argument, BasicBlock
...s and/or
>>> BasicBlocks?
>>
>> not at the moment. Feel free to work on adding this functionality!
>
> I am looking into that now.
> I decided to temporarily go for the following syntax for BasicBlock
> metadata (subject to discussion):
>
> entry:
> !property_1 !0, !property_2 !1
> %x = fadd float %a, %b
>
> It seems that I have to touch lots of files for this:
> BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter,
> BitcodeReader.cpp, BitcodeWriter.cpp so far.
> I basically went and duplicated code that handles metad...
2012 May 08
2
[LLVMdev] Metadata for Argument, BasicBlock
...>>>
>>> not at the moment. Feel free to work on adding this functionality!
>>
>> I am looking into that now.
>> I decided to temporarily go for the following syntax for BasicBlock
>> metadata (subject to discussion):
>>
>> entry:
>> !property_1 !0, !property_2 !1
>> %x = fadd float %a, %b
>>
>> It seems that I have to touch lots of files for this:
>> BasicBlock.h/.cpp, Metadata.cpp, LLParser.cpp, AsmParser, AsmWriter,
>> BitcodeReader.cpp, BitcodeWriter.cpp so far.
>> I basically went and duplicated...