Displaying 4 results from an estimated 4 matches for "profileannot".
2009 Jul 14
0
[LLVMdev] Profiling in LLVM Patch Followup 1
...-prof/llvm-prof.cpp (revision 74697)
> +++ tools/llvm-prof/llvm-prof.cpp (working copy)
> + class LoaderInterface : public ModulePass {
> + ProfileInfo *PI;
I renamed this class, and moved the main printing functionality to its
run method. This avoids the member state.
> class ProfileAnnotator : public AssemblyAnnotationWriter {
> - std::map<const Function *, unsigned> &FuncFreqs;
> - std::map<const BasicBlock*, unsigned> &BlockFreqs;
> - std::map<ProfileInfoLoader::Edge, unsigned> &EdgeFreqs;
> + ProfileInfo *PI;
I would advoca...
2009 Jul 02
1
[LLVMdev] Profiling in LLVM Patch Followup 1
Hi,
this is the first in a series of patches to cleanup and improve the LLVM Profiling Infrastructure.
First and foremost this patch removes duplicate functionality from ProfileInfoLoader and ProfileInfo:
The ProfileInfoLoader performed not only the loading of the profile information but also some synthesis of block and function execution counts from edge profiling information. Since the
2009 Jul 22
4
[LLVMdev] Profiling in LLVM Patch Followup 1
...> +++ tools/llvm-prof/llvm-prof.cpp (working copy)
>
>> + class LoaderInterface : public ModulePass {
>> + ProfileInfo *PI;
>
> I renamed this class, and moved the main printing functionality to its
> run method. This avoids the member state.
>
>> class ProfileAnnotator : public AssemblyAnnotationWriter {
>> - std::map<const Function *, unsigned> &FuncFreqs;
>> - std::map<const BasicBlock*, unsigned> &BlockFreqs;
>> - std::map<ProfileInfoLoader::Edge, unsigned> &EdgeFreqs;
>> + ProfileInfo *PI;...
2009 Jul 01
12
[LLVMdev] Profiling in LLVM Patch
Hi Daniel,
Daniel Dunbar wrote:
> Hi Andreas,
>
> First, thanks again for undertaking this work and submitting it back. There is a
> lot of good stuff here and it would be great to see it get back into the tree.
Thanks for taking the time to review this, I know its a huge patch. I still have a few questions on how you would like this patch to be re-factored and split up.
> [...]