search for: poiunter

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2006 May 03
2
New jitter.c, bug in speex_jitter_get?
On 5/3/06, Jean-Marc Valin <Jean-Marc.Valin@usherbrooke.ca> wrote: > > I must say I really like the generalized jitter buffer though :) It's a > > cleaner and more flexible implementation and can more easily be adjusted > > to contain additional information with each packet. This looks interesting to tie into asterisk's jb and plc code as well.
2006 May 03
2
New jitter.c, bug in speex_jitter_get?
...xclient jitterbuffer? Just did. > It's pretty close to what you have now -- the major difference is that > your jb still assumes it can "own" the data passed in -- it copies it, > and it destroys it at will. With the API I put together, the > jitterbuffer only keeps a poiunter to the data, and considers it > opaque -- if it wants to destroy the data, it needs to return the > pointer with a flag, and then the caller is responsible for whatever > cleanup is needed. Yeah, I wasn't sure about that one. The problem is what to do when you need to discard. You see...
2006 May 03
0
New jitter.c, bug in speex_jitter_get?
...I we have for the asterisk/iaxclient jitterbuffer? It's pretty close to what you have now -- the major difference is that your jb still assumes it can "own" the data passed in -- it copies it, and it destroys it at will. With the API I put together, the jitterbuffer only keeps a poiunter to the data, and considers it opaque -- if it wants to destroy the data, it needs to return the pointer with a flag, and then the caller is responsible for whatever cleanup is needed. Here's that API: http://svn.sourceforge.net/viewcvs.cgi/iaxclient/trunk/iaxclient/lib/jitterbuf.h?view=mark...
2006 May 03
0
New jitter.c, bug in speex_jitter_get?
...t;> It's pretty close to what you have now -- the major difference is >> that >> your jb still assumes it can "own" the data passed in -- it copies >> it, >> and it destroys it at will. With the API I put together, the >> jitterbuffer only keeps a poiunter to the data, and considers it >> opaque -- if it wants to destroy the data, it needs to return the >> pointer with a flag, and then the caller is responsible for whatever >> cleanup is needed. > > Yeah, I wasn't sure about that one. The problem is what to do when you &gt...