Displaying 5 results from an estimated 5 matches for "pmingliu".
2007 Mar 19
1
font replacement not completely,howto?
...ixedsys"="AR PL New Sung"
"Microsoft Sans Serif"="AR PL New Sung"
"MS UI Gothic"="AR PL New Sung"
"Tahoma"="AR PL New Sung"
"Terminal"="AR PL New Sung"
"MingLiU"="AR PL New Sung"
"PMingLiU"="AR PL New Sung"
after that,i run winecfg, i see that the fonts in the window are AR PL
New Sung,but when it popups a diaglogbox,the font in the diagbox is
still tahoma(which cannot display my languadge),and the fonts of the
toolbar and the main window of my Foobar is still tahoma....
2011 Apr 16
2
Chinese character is not shown properly for some programs
...:"wqy-microhei.ttc,WenQuanYi Micro Hei\0"
"MS PMincho"=str(7):"wqy-microhei.ttc,WenQuanYi Micro Hei\0"
"MS UI Gothic"=str(7):"wqy-microhei.ttc,WenQuanYi Micro Hei\0"
"NSimSun"=str(7):"wqy-microhei.ttc,WenQuanYi Micro Hei\0"
"PMingLiU"=str(7):"wqy-microhei.ttc,WenQuanYi Micro Hei\0"
"PMingLiU-ExtB"=str(7):"wqy-microhei.ttc,WenQuanYi Micro Hei\0"
"Segoe Media Center"=str(7):"wqy-microhei.ttc,WenQuanYi Micro Hei\0"
"Segoe Media Center Light"=str(7):"wqy-microhei...
2008 Aug 10
4
viewing traiditional chinese in isilo
How do I display traditional chinese in wine?
2013 Jan 17
0
How do I get Garamond font in R?
..."Lao Sangam MN"
[33] "Microsoft Sans Serif" "MS Gothic" "MS Mincho" "MS PGothic"
[37] "MS PMincho" "MusicalSymbols" "Myanmar Sangam MN" "PMingLiU"
[41] "SimSun" "Sinfonia" "Tahoma" "Times New Roman"
[45] "Trebuchet MS" "Verdana" "Webdings" "Wingdings"...
2008 Jan 25
0
Wine release 0.9.54
...ontextW.
Roderick Colenbrander (2):
wined3d: Fix glBlendColorEXT for use on RivaTNT.
wined3d: Don't use texture_rectangle for paletted textures.
Roy Shea (1):
qmgr: Implement IClassFactory methods.
Sin-ta Hsiea (2):
gdi32: Fix Traditional Chinese font mapping to "PMingLiU", "MingLiU".
winecfg: Add Traditional Chinese translation.
Stefan D?singer (15):
wined3d: Add a new IWineD3DResource::UnLoad method.
wined3d: Implement IWineD3DSurface::UnLoad.
wined3d: Implement IWineD3DVertexBuffer::UnLoad.
wined3d: Implement IWineD3D...