search for: playstationport

Displaying 3 results from an estimated 3 matches for "playstationport".

2007 Jul 19
4
[LLVMdev] LLVM-MIPS
...d it with LLVM. I guess you are speaking about Bruno Cardoso Lopes ? I can see there is a MIPS implementation in LLVM repository but it looks like uncomplete (that is, I'm not even sure it can compile any source). What I hope is to have a complete MIPS implementation so I can adapt it for PlayStationPortable and add the necessary stuff so that it may use VFPU registers and instructions (processor specialised into vector and matrix operations). > He seems to consult you. to "consult" me ? I'm not sure to understand what you mean. Regards
2007 Jul 19
0
[LLVMdev] LLVM-MIPS
...d it with LLVM. I guess you are speaking about Bruno Cardoso Lopes ? I can see there is a MIPS implementation in LLVM repository but it looks like uncomplete (that is, I'm not even sure it can compile any source). What I hope is to have a complete MIPS implementation so I can adapt it for PlayStationPortable and add the necessary stuff so that it may use VFPU registers and instructions (processor specialised into vector and matrix operations). > He seems to consult you. to "consult" me ? I'm not sure to understand what you mean. Regards
2007 Jul 19
0
[LLVMdev] LLVM-MIPS
...even sure it can compile any source). What I hope is Yes, it's not complete yet but i'm working on it. I can compile simple sources. As it's on a experimental stage i did not added the patch to the llvm autoconf files. to have a complete MIPS implementation so I can adapt it for > PlayStationPortable and add the necessary stuff so that it may use VFPU > registers and instructions (processor specialised into vector and matrix > operations). That's cool, i have plans to do the same for ps2 :) > He seems to consult you. > > to "consult" me ? I'm not sure to...