Displaying 2 results from an estimated 2 matches for "playrat".
Did you mean:
playraw
2005 Dec 21
2
Bitrate problem
But that's what a jitter buffer will do, eventually -
drop a packet. And it's better to drop a silence packet.
Cheers,
.a
-----Original Message-----
From: Jean-Marc Valin
[mailto:jean-marc.valin@usherbrooke.ca]
Sent: Wednesday, December 21, 2005 3:39 PM
To: Alex Bakaev
Cc: Shantanu Gramsci; speex-dev@xiph.org
Subject: RE: [Speex-dev] Bitrate problem
On Wed, 2005-12-21 at 15:29 -0800,
2005 Dec 21
0
Bitrate problem
...prompt reply.
I agree with Alex. I think jitter buffer will have to
drop packets if its input bitrate is higher than it is
configured for.
I never tried speex jitter buffer. What does it do
when input bitrate is higher or lower ?
As an alternate solution, I was thinking to play with
directsound playrate [using SetFrequency()]. Has
anyone used it to solve such problem?
Any comment is appreciated.
-- Shantanu
--- Alex Bakaev <Alex.Bakaev@citrix.com> wrote:
> But that's what a jitter buffer will do, eventually
> -
> drop a packet. And it's better to drop a silence
> pa...