search for: play_golf

Displaying 7 results from an estimated 7 matches for "play_golf".

2016 Apr 13
4
Decision Tree and Random Forrest
...re three independent variables Humidity(High, Medium, Low), Pending_Chores(Taxes, None, Laundry, Car Maintenance) and Wind (High, Low). I would like rules like where any record that follows these rules (IF humidity = high AND pending_chores = None AND Wind = High THEN 77% there is probability that play_golf is YES). I was thinking that random forrest would weight the rules somehow on the collection of trees and give a probability. But if that doesnt make sense, then can you just tell me how to get the decsion rules with one tree and I will work from that. Mike Mike On Wed, Apr 13, 2016 at 4:30 PM...
2016 Apr 13
0
Decision Tree and Random Forrest
...variables Humidity(High, Medium, > Low), Pending_Chores(Taxes, None, Laundry, Car Maintenance) and Wind (High, > Low). I would like rules like where any record that follows these rules > (IF humidity = high AND pending_chores = None AND Wind = High THEN 77% > there is probability that play_golf is YES). I was thinking that random > forrest would weight the rules somehow on the collection of trees and give > a probability. But if that doesnt make sense, then can you just tell me > how to get the decsion rules with one tree and I will work from that. > > Mike > > Mike...
2016 Apr 14
3
Decision Tree and Random Forrest
...Medium, > > Low), Pending_Chores(Taxes, None, Laundry, Car Maintenance) and Wind > (High, > > Low). I would like rules like where any record that follows these rules > > (IF humidity = high AND pending_chores = None AND Wind = High THEN 77% > > there is probability that play_golf is YES). I was thinking that random > > forrest would weight the rules somehow on the collection of trees and > give > > a probability. But if that doesnt make sense, then can you just tell me > > how to get the decsion rules with one tree and I will work from that. > >...
2016 Apr 15
1
Decision Tree and Random Forrest
...t; Low), Pending_Chores(Taxes, None, Laundry, Car Maintenance) and Wind >> (High, >> > Low). I would like rules like where any record that follows these rules >> > (IF humidity = high AND pending_chores = None AND Wind = High THEN 77% >> > there is probability that play_golf is YES). I was thinking that random >> > forrest would weight the rules somehow on the collection of trees and >> give >> > a probability. But if that doesnt make sense, then can you just tell me >> > how to get the decsion rules with one tree and I will work from...
2016 Apr 15
0
Decision Tree and Random Forrest
...axes, None, Laundry, Car Maintenance) and Wind > >> (High, > >> > Low). I would like rules like where any record that follows these > rules > >> > (IF humidity = high AND pending_chores = None AND Wind = High THEN 77% > >> > there is probability that play_golf is YES). I was thinking that > random > >> > forrest would weight the rules somehow on the collection of trees and > >> give > >> > a probability. But if that doesnt make sense, then can you just tell > me > >> > how to get the decsion rules with...
2016 Apr 13
0
Decision Tree and Random Forrest
I think you are missing the point of random forests. But if you just want to predict using the forest, there is a predict() method that you can use. Other than that, I certainly don't understand what you mean. Maybe someone else might. Cheers, Bert Bert Gunter "The trouble with having an open mind is that people keep coming along and sticking things into it." -- Opus (aka
2016 Apr 13
3
Decision Tree and Random Forrest
Ok is there a way to do it with decision tree? I just need to make the decision rules. Perhaps I can pick one of the trees used with Random Forrest. I am somewhat familiar already with Random Forrest with respective to bagging and feature sampling and getting the mode from the leaf nodes and it being an ensemble technique of many trees. I am just working from the perspective that I need