search for: pixelformat

Displaying 20 results from an estimated 47 matches for "pixelformat".

Did you mean: pixel_format
2010 Jun 06
1
Anarchy Online
...e9c,0x00000000), stub! fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 3 and card vendor 8086. fixme:win:EnumDisplayDevicesW ((null),0,0x33e8d4,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag right now. fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x147858)->(1,(nil)): Stu...
2009 May 21
17
Praetorians Game Problem
Hello. Yesterday I installed a very old game named praetorians with WINE. But when i start the game it shows me just fine the eidos and tyro studios advertise and after that the game should start... Instead the screen gets "insane"... It stays black in some parts and in other it bring some pieces of fire-fox that is use in another workspace. anyway the things the screen shows doesn't
2011 Nov 14
2
Re: OpenGL issues on OSX (wine 1.3.21)
...be sure. When I start something with wine, the XQuartz icon comes up automatically, so I am pretty sure that XQuartz is used (Apple's X11 is not active). I had another try with WINEDEBUG=+wgl, perhaps that brings more details: trace:wgl:wglGetCurrentContext returning 0x0 trace:wgl:X11DRV_GetPixelFormat (0x12a228) trace:wgl:X11DRV_SetPixelFormat (0x12a228,81,0x0) trace:wgl:ConvertPixelFormatWGLtoGLX Returning fmt_id=0x76 for iPixelFormat=81 trace:wgl:ConvertPixelFormatWGLtoGLX Number of returned pixelformats=120 trace:wgl:ConvertPixelFormatGLXtoWGL Returning iPixelFormat 81 for fmt_id 0x76 trace:w...
2009 Feb 07
1
Re: Links 2003 & Grand Prix 4
The errors generated by a debug log when attempting to run Links 2003 v 1.02 with v 1.02 noCD patch: err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 62 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 63 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 62 err:ddraw:PixelFormat_Win...
2009 May 30
5
Cannot start a game - err:ddraw?
...put it in the Terminal and it gave me this: Code: [iro at Hell ~]$ '/home/iro/.wine/drive_c/Program Files/Frater/bin/main.exe' fixme:win:EnumDisplayDevicesW ((null),0,0x33f214,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33f3d0,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 19 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 70 fixme:d3d7:ID...
2011 Apr 17
2
# fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not ha
...init_driver_info Unhandled vendor 8086. fixme:win:EnumDisplayDevicesW ((null),0,0x32e6d0,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet 'import exceptions' failed; use -v for traceback Warning! Falling back to string-based except...
2010 Jan 27
1
TR 5
...ing mixer michael at 179-88-143-94-pool:~/.wine/drive_c/Programme/Core Design/Tomb Raider Chronicles> wine PC* fixme:mixer:ALSA_MixerInit No master control found on USB Device 0x46d:0x994, disabling mixer fixme:win:EnumDisplayDevicesW ((null),0,0x33f63c,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 err:d3d:swapchain_setup_fullscreen_window Changing the window style for window 0x20022,...
2009 May 20
3
Running 3D in Virtual Desktop Mode freezes Nvidia hardware
..., as I only have frozen visual output. Trying to switch the vt does not seem to have any effect. The only thing I can do at this point is sync my harddrives and reboot. I redirected the output from one app into a file, to see if there's any suspicious logs. This is the result: Code: err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 19 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 70 fixme:d3d_surface:flush_to_framebuffer_drawpixels >>>>>>>>>>>>&...
2008 May 28
9
Dogfood Challenge : Ableton Live 7.07 demo
As soon as the application starts, a window pops up that (normally under windows) would say "this is a trial version demo, click okay to start the trial", or something along those lines. The window is blank and clicking randomly on it (to find the "ok") does not work either. The following output from wine during this test is as follows : err:iphlpapi:getRouteTable Received
2010 May 20
0
Zuma revenge's problem loading
Hello, When I run Zuma's Revenges, the screen will go black, change resolution and then, nothing In the terminal I get: Code: err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 fixme:win:EnumDisplayDevicesW ((null),0,0x33e860,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33e8e0,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL c...
2010 Oct 21
8
Fallout: New Vegas?
Hey folks. I'm having trouble getting Fallout: New Vegas to work under Wine. (Civ 5 is working okay for me, for the record). I'm running on Ubuntu 10.10 x64, using the latest (1.3.5) from the ubuntu-wine launchpad.net repository. Launching steam works fine, and launching Fallout: NV gives me the splash screen. I can pick the setup option (and I set it to lowest detail/windowed, for
2011 Nov 03
2
Jedi Academy: opengl error
...error: could not load OpenGL subsystem. Here's the error message: Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...-1 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 32, 24, 0 ) ...-1 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (4) ...setting mode 3: 640 480 FS ...using colorsbits of 16 ...calling CDS: ok ...created window at 0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 16, 0 ) ...-1 PFDs found ...GLW_ChoosePF...
2009 Mar 02
0
[PATCH 4 of 13] DisplayState interface change
...src_x, src_y, dst_x, dst_y, w, h); - else { - /* TODO */ - console->ds->dpy_update(console->ds, dst_x, dst_y, w, h); - } + if (active_console == console) + dpy_copy(console->ds, src_x, src_y, dst_x, dst_y, w, h); +} + +PixelFormat qemu_different_endianness_pixelformat(int bpp) +{ + PixelFormat pf; + + memset(&pf, 0x00, sizeof(PixelFormat)); + + pf.bits_per_pixel = bpp; + pf.bytes_per_pixel = bpp / 8; + pf.depth = bpp == 32 ? 24 : bpp; + + switch (bpp) { + case 24: + pf.rmask = 0x000000...
2010 Aug 05
2
Thief 2 crashes after a few minutes
...W ((null),0,0x32f43c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f43c,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 err:ntdll:RtlpWaitForCriticalSection section 0x716390 "?" wait timed out in thread 002b, blocked by 002e, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection se...
2011 Sep 07
2
Problems with this Harry Potter PC game in wine 1.2.2
...d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 fixme:keyboard:RegisterHotKey (0x30054,49262,0x00000001,1B): stub err:d3d:resource_init Out of adapter memory err:ddraw:IDirectDrawImpl_CreateNewSurface IWineD3DDevice::Crea...
2007 Aug 10
0
Wine release 0.9.43
...Removed old fixmes. gdiplus: Alphabetized header. oleaut32: Allow PNG_COLOR_TYPE_RGB_ALPHA. gdiplus: Allow non-default GdiplusStartupInput. gdiplus: Added GdipCreateBitmapFromStream. gdiplus: Added GdipImageGetFrameDimensionsList stub. gdiplus: Added GdipGetImagePixelFormat. gdiplus: Added GdipImageSelectActiveFrame stub. gdiplus: Added GdipBitmapLockBits. gdiplus: Added GdipCreateStreamOnFile. gdiplus: Added GdipCreateBitmapFromFile. gdiplus: Return width and height of metafiles. gdiplus: Added GdipDrawImageI. gdiplus: Don...
2006 Oct 06
0
V4L + Theora small app...
...rameOffsetY; tTheoraInfo.fps_numerator = iVideoFPSnum; tTheoraInfo.fps_denominator = iVideoFPSden; tTheoraInfo.aspect_numerator = iVideoAspNum; tTheoraInfo.aspect_denominator = iVideoAspDen; tTheoraInfo.colorspace = OC_CS_UNSPECIFIED; tTheoraInfo.pixelformat = OC_PF_420; tTheoraInfo.target_bitrate = iVideoBitrate; tTheoraInfo.quality = iVideoQuality; tTheoraInfo.dropframes_p = 0; tTheoraInfo.quick_p = 1; tTheoraInfo.keyframe_auto_p = 1; tTheoraInfo.ke...
2010 Jul 27
1
American McGee's Alice(tm) (2000)
...ng CDS: ok ...registered window class ...created window at 0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 16, 0 ) ...-1 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 16, 16, 0 ) ...-1 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (3) ...shutting down QGL ...unloading OpenGL DLL ...assuming '3dfxvgl' is a standalone driver ...initializing QGL ...WARNING: missing Glide installation, assuming no 3Dfx available ...shutting down QGL ----- CL_Shutdown...
2005 Nov 03
1
CPU usage while encoding...
...P4 ) ... Perhaps I'm using wrong parameters: ti.fps_numerator = fps * 11 + 1; // var framerate ti.fps_denominator = 11; ti.aspect_numerator = 1; ti.aspect_denominator = 1; ti.colorspace = OC_CS_ITU_REC_470BG; // OC_CS_UNSPECIFIED; ti.pixelformat = OC_PF_420; ti.target_bitrate = 0; ti.quality = 1 * 6.3; ti.dropframes_p = 0; ti.quick_p = 1; ti.keyframe_auto_p = 1; ti.keyframe_frequency = 64; ti.keyframe_frequency_force = 6...
2006 Nov 09
1
[Doc] theora_encode_init problem
Hello, I recently decided to develop a client-server visio-conference app for windows using libtheora for network communication. But I have a problem initialising the theora encoder : theora_encode_init() returns -23 and I would like to know what it means all I could find in the doc is that it should return 0 in case of success. I understand my call to theora_encode_init() failed, but i'd