Displaying 3 results from an estimated 3 matches for "pipe_ful".
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2023 Jul 11
1
[libguestfs PATCH] lib: remove guestfs_int_cmd_clear_close_files()
The last (only?) caller of guestfs_int_cmd_clear_close_files() disappeared
in commit e4c396888056 ("lib/info: Remove /dev/fd hacking and pass a true
filename to qemu-img info.", 2018-01-23), part of v1.37.36.
Simplify the code by removing guestfs_int_cmd_clear_close_files().
Signed-off-by: Laszlo Ersek <lersek at redhat.com>
---
lib/guestfs-internal.h | 1 -
lib/command.c
2010 Jun 11
2
nvfx
Hi Marek
Thanks a lot for your rebasing work.
Here is my report :
- all my games that broke with temporaries patch (they were either
completely black or lot of black screen flash every frame) behave
badly, but in different ways :
* etracer is very slow and often crash in ttm code [1] (I think this
is an old bug that just resurrected, no idea why)
* foobillard is very slow and still flash a bit
*
2015 Sep 29
8
[PATCH 0/7] copy-in/copy-out: Capture errors from tar subprocess (RHBZ#1267032).
Commits 3c27f3d91e1566854747bbe844186783fc84f3a8 and
1b6f0daa9ae7fcc94e389232d0c397816cda973d added an internal API for
running commands asynchronously. It is only used by the copy-in and
copy-out APIs.
Unfortunately this made the command code very complex: it was almost
impossible to redirect stderr to a file, and there were a lot of
long-range dependencies through the file. It was also buggy: