search for: pipe_clear_depth

Displaying 7 results from an estimated 7 matches for "pipe_clear_depth".

2014 Jan 17
2
[PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
...buffers, PUSH_DATAf(push, color->f[1]); PUSH_DATAf(push, color->f[2]); PUSH_DATAf(push, color->f[3]); - mode = - NV50_3D_CLEAR_BUFFERS_R | NV50_3D_CLEAR_BUFFERS_G | - NV50_3D_CLEAR_BUFFERS_B | NV50_3D_CLEAR_BUFFERS_A; } if (buffers & PIPE_CLEAR_DEPTH) { @@ -425,12 +422,16 @@ nv50_clear(struct pipe_context *pipe, unsigned buffers, mode |= NV50_3D_CLEAR_BUFFERS_S; } - BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); - PUSH_DATA (push, mode); - - for (i = 1; i < fb->nr_cbufs; i++) { + if (mode) { BEGIN_NV04(push, NV50...
2014 Jan 23
2
[Mesa-dev] [PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
...stoph was really keen on doing the common-case color/depth clear all in one clear buffers command, so yeah -- I redid it that way. Enjoy the layered version of that in a later commit. > > That one is Reviewed-by: Emil Velikov <emil.l.velikov at gmail.com> >> if (buffers & PIPE_CLEAR_DEPTH) { >> @@ -425,12 +422,16 @@ nv50_clear(struct pipe_context *pipe, unsigned buffers, >> mode |= NV50_3D_CLEAR_BUFFERS_S; >> } >> >> - BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); >> - PUSH_DATA (push, mode); >> - >> - for (i = 1; i &lt...
2014 Jan 23
0
[Mesa-dev] [PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
...was that if there is a color buffer it must be at cbuf[0]. The corrected version in your github branch looks alot better, it handles the above case and does not overwrite the clear buffer on rt0. That one is Reviewed-by: Emil Velikov <emil.l.velikov at gmail.com> > if (buffers & PIPE_CLEAR_DEPTH) { > @@ -425,12 +422,16 @@ nv50_clear(struct pipe_context *pipe, unsigned buffers, > mode |= NV50_3D_CLEAR_BUFFERS_S; > } > > - BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); > - PUSH_DATA (push, mode); > - > - for (i = 1; i < fb->nr_cbufs; i++) { >...
2014 Jan 23
0
[Mesa-dev] [PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
...ing the common-case color/depth clear > all in one clear buffers command, so yeah -- I redid it that way. > Enjoy the layered version of that in a later commit. > >> >> That one is Reviewed-by: Emil Velikov <emil.l.velikov at gmail.com> >>> if (buffers & PIPE_CLEAR_DEPTH) { >>> @@ -425,12 +422,16 @@ nv50_clear(struct pipe_context *pipe, unsigned buffers, >>> mode |= NV50_3D_CLEAR_BUFFERS_S; >>> } >>> >>> - BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); >>> - PUSH_DATA (push, mode); >>> - &g...
2014 Jan 15
3
[PATCH] nv50, nvc0: don't crash on a null cbuf
This is needed since commit 9baa45f78b (st/mesa: bind NULL colorbuffers as specified by glDrawBuffers). Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- Not sure whether something needs to be done to clear out the old RT_* settings for that index buffer, or if things are cleared out implicitly. Perhaps instead of skipping indices, RT_CONTROL needs to be adjusted with the
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the work started by Bryan Cain and Christoph Bumiller. Patches 01-12: Add support for geometry shaders and fix related issues Patches 13-14: Make it possible for fb clears to operate on texture attachments with an explicit layer set (as is allowed in gl 3.2). Patches 15-17: Make ARB_texture_multisample work
2016 Jun 05
0
[RFC PATCH] nouveau: add locking
...NEW_3D_SCISSOR; } @@ -376,6 +387,8 @@ nv50_clear_depth_stencil(struct pipe_context *pipe, assert(dst->texture->target != PIPE_BUFFER); assert(nouveau_bo_memtype(bo)); /* ZETA cannot be linear */ + pipe_mutex_lock(nv50->screen->base.push_mutex); + if (clear_flags & PIPE_CLEAR_DEPTH) { BEGIN_NV04(push, NV50_3D(CLEAR_DEPTH), 1); PUSH_DATAf(push, depth); @@ -388,8 +401,10 @@ nv50_clear_depth_stencil(struct pipe_context *pipe, mode |= NV50_3D_CLEAR_BUFFERS_S; } - if (nouveau_pushbuf_space(push, 32 + sf->depth, 1, 0)) + if (nouveau_pushbuf_space(p...