search for: pipe_cap_conditional_render_invert

Displaying 2 results from an estimated 2 matches for "pipe_cap_conditional_render_invert".

2014 Oct 21
0
[PATCH v2] nv50: Handle ARB_conditional_render_inverted and enable it
..._screen.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_screen.c @@ -172,6 +172,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: case PIPE_CAP_SAMPLER_VIEW_TARGET: + case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: return 1; case PIPE_CAP_SEAMLESS_CUBE_MAP: return 1; /* class_3d >= NVA0_3D_CLASS; */ @@ -203,7 +204,6 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: case PIPE_CAP_COMPUTE: case PIPE_CAP_DRA...
2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
This patch series adds the needed support for this extension to the various parts of mesa to finally enable it for nvc0. Dave Airlie (1): glsl: lower cull_distance into cull_distance_mesa Tobias Klausmann (10): glapi: add GL_ARB_cull_distance mesa/main: add support for GL_ARB_cull_distance mesa/prog: Add varyings for arb_cull_distance mesa/st: add support for GL_ARB_cull_distance