Displaying 13 results from an estimated 13 matches for "pilkington".
2017 Jun 22
2
RFC: Cleaning up the Itanium demangler
On 6/22/17 7:50 AM, Joerg Sonnenberger via llvm-dev wrote:
> On Wed, Jun 21, 2017 at 04:42:40PM -0700, Erik Pilkington via llvm-dev wrote:
>> I've been working on fixing this by parsing first into an AST structure, and
>> then traversing that AST to produce a demangled string. This provides a
>> significant performance improvement and also make the demangler somewhat
>> more clean.
>...
2017 Jun 22
3
RFC: Cleaning up the Itanium demangler
...‘foo’ in _Z3fooiiiiiii. That, and not having to print
out the AST should make parsing the base name significantly faster on top
of this.
Do you have any other use case for the AST outside of base names? It still
would be possible to export it from ItaniumDemangle.
On 22 June 2017 at 02:03, Erik Pilkington via llvm-dev
<llvm-dev at lists.llvm.org> wrote:
>
>
> On 6/21/17 5:42 PM, Rui Ueyama wrote:
>
> I'm very interested in your work because I've just started writing a
> demangler for the Microsoft mangling scheme. What I found in the current
> Itanium demangler is...
2017 Jun 22
3
RFC: Cleaning up the Itanium demangler
...hich might imply a
slightly different representation.
> It's unfortunate that my work is overlapping with yours. Looks like
> you are ahead of me, so I'll take a look at your code to see if
> there's something I can do for you.
>
> On Wed, Jun 21, 2017 at 4:42 PM, Erik Pilkington via llvm-dev
> <llvm-dev at lists.llvm.org <mailto:llvm-dev at lists.llvm.org>> wrote:
>
> Hello all,
> The itanium demangler in libcxxabi (and also, llvm/lib/Demangle)
> is really slow. This is largely because the textual representation
> of the symbo...
2017 Jun 22
2
[lldb-dev] RFC: Cleaning up the Itanium demangler
...e was a big performance win. Maybe the system demangler is fast enough nowadays, but if it isn't then we can't get rid of the FastDemangler.
Jim
> On Jun 22, 2017, at 8:08 AM, Pavel Labath via lldb-dev <lldb-dev at lists.llvm.org> wrote:
>
> On 22 June 2017 at 15:21, Erik Pilkington <erik.pilkington at gmail.com> wrote:
>>
>>
>>
>> On June 22, 2017 at 5:51:39 AM, Pavel Labath (labath at google.com) wrote:
>>
>> I don't have any concrete feedback, but:
>>
>> - +1 for removing the "FastDemagler"
>>
&...
2018 Mar 16
0
How to get c++ function demangled name without parameters.
Hi Fangqing,
llvm::itaniumDemangle() doesn't yet provide this functionality, but I'm
working on adding it in now for the LLDB folks
(http://lists.llvm.org/pipermail/lldb-dev/2018-January/013186.html). I
should have a patch up Very Soon! If you would like I can CC you to it.
Thanks,
Erik
On 2018-03-16 2:15 PM, Fangqing Du via llvm-dev wrote:
> Hi all,
>
> We know that
2012 May 13
4
[JOB] 90 Seconds seeks Ruby on Rails Developer
...erested or need more details? Please email
kieran-dnw21tdAEJvZbNGZteT6vg@public.gmane.org<https://mail.google.com/mail/u/0/?view=cm&fs=1&tf=1&to=kieran-dnw21tdAEJvZbNGZteT6vg@public.gmane.org>and
title the email “90 Seconds Developer Position” or something similar.
Regards
Kieran Pilkington
Lead Developer - 90 Seconds
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2018 Mar 16
2
How to get c++ function demangled name without parameters.
Hi all,
We know that 'ItaniumDemangle' has been added into llvm lib to resolve
demangling related issues.
And if we dump mangled function name '_Z3duti' into 'char
*llvm::itaniumDemangle(const char *mangled_name, char *buf, size_t *n, int
*status)', we will get 'dut(int)'.
So my question is:
How can I just get the function name 'dut' without parameters,
2017 Feb 28
2
Running the compiler-rt builtins unit tests
Hello all,
I’m unsure of how the tests located in compiler-rt/test/builtins/Unit are run. They’re not attached to the cmake check-all target, as mentioned in compiler-rt/test/CMakeLists.txt:10, and they have no lit test suite associated with them. There is a shell script called “test” in test/builtins/Unit, but it hasn’t been touched since 2010, and make reference to no longer existing
2004 Jan 14
3
NAT friendly TFTP Server
Hello,
For those interested in overcoming the problem with some NATs and Firewalls in regards to tftp. I found a nice little tftp server here:
http://freshmeat.net/projects/jtftp/?topic_id=87
I tried it and it works great.
Regards,
Andres.
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2006 Mar 19
1
accessing speed dial database
I'm currently running asterisk@home v 2.7.
However I believe asterisk has inbuilt a system wide speed dial system.
Preserved number range starting at 300.
Just wondering if it's possible to view/backup/restore/modify this data
without having to enter it in manually.
e.g. 300 301 12345678 (to save phone number 12345678 in speed dial 301?)
I'm looking at creating a new installation
2004 Jan 18
1
minimum system hardware for Asterisk install
Looking at installing Asterisk and have not been able to find any info on
"minimum" or "recommend" system hardware.
I have a box P200MMX 128mb 4.5gb HDD which is running Redhat 8.0 fine.
Noticing on the Digium web site it mentions that the single fxo card
(Wildcard X100P) requires a minimum pIII 500.
Is my intended box going to be too slow?
My application is a small level,
2017 Jun 21
6
RFC: Cleaning up the Itanium demangler
...only partially completed, and calls out to
ItaniumDemangle.cpp in llvm (which is a copy of cxa_demangle.cpp) if it
fails to parse the symbol.
Any thoughts here would be appreciated!
Thanks,
Erik
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commit e526dffc812b303734fbce5644f2d2ae4c4ca3dc
Author: Erik Pilkington <erik.pilkington at gmail.com>
Date: Thu Jun 15 13:23:08 2017 -0700
demangle tree
diff --git a/src/cxa_demangle.cpp b/src/cxa_demangle.cpp
index a2c384e..495e62e 100644
--- a/src/cxa_demangle.cpp
+++ b/src/cxa_demangle.cpp
@@ -1,5070 +1,6381 @@
//===-------------------------- cxa_dem...
2005 Jan 04
0
ezstream Playlist Randomization
I have implemented playlist randomization into ezstream v0.1.2 for
Linux. I am currently using a PII 266mhz for a server, so I wanted
something that wouldn't have to reencode the audio as it is streamed and
be able to play a playlist randomly. It uses STL Vectors to store each
playlist and then randomly deletes the song from the list after it is
played (this is to make sure the same