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2006 Jul 20
0
Shattered 0.3.3 - an opinionated 3d game development framework
...do for game development what Rails has done for web development.
Here is some sample code that you might see in a shattered application:
class OgreHeadView < ShatteredView::Base
mesh "ogre_head"
timer :every => :frame, :action => :update
def update
rotate(:y, 90*per_second) #rotate around the y axis 90 degrees per
second
end
end
This release is anything but minor. The final release before 0.4, here are
some of the feature highlights:
Unit Testing - Cleanly seperating view from model gives us access to unit
testing game rules.
Sensible Node hierarchy - An op...