search for: pcm_seek_pag

Displaying 1 result from an estimated 1 matches for "pcm_seek_pag".

Did you mean: pcm_seek_page
2001 Mar 29
3
ov_pcm_seek() is very slow...
I realise the it's hard to do a seek in a variable bitrate file but I didn't think it was this bad. It seems to vary a lot with the file but the total time to do an ov_open() and ov_pcm_seek() can add upp to a second or more. By this time my DirectX buffers have wrapped around and are looping. Can anybody think of a solution for this? I really need a faster response time for my in-game