Displaying 4 results from an estimated 4 matches for "pathstr".
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2001 Feb 26
0
Problems with OpenSSH 2.5.1p1 on Solaris 8
...ed(S_UFSIZE_HARD) && defined(S_UFSIZE)
# define S_UFSIZE_HARD S_UFSIZE "_hard"
@@ -1173,6 +1177,12 @@
#endif
if (!options.use_login) {
+#ifdef HAVE_ETC_DEFAULT_LOGIN
+ int fd, pagesize;
+ struct stat inode;
+ char *onemore = MAP_FAILED, *logstr = MAP_FAILED;
+ char *pathstr;
+#endif
/* Set basic environment. */
child_set_env(&env, &envsize, "USER", pw->pw_name);
child_set_env(&env, &envsize, "LOGNAME", pw->pw_name);
@@ -1188,7 +1198,83 @@
* needed for loading shared libraries. So the path better
* remains inta...
2011 Sep 01
3
[LLVMdev] [cfe-dev] Unicode path handling on Windows
...e "wmain(argc, wchar_t **argv)". mingw does not have
one. Then, argv must be presented as the default codepage.
- A few codepage (eg. cp932 Japanese shift jis) might contain
0x5C(\) in 2nd (leading) octet.
Win32 ANSI (****A) APIs assume local codepage.
We should do in llvm;
- Treat pathstring in argv as blackbox. Never parse
(char*)pathstring without any knowledge.
- UTF8 would be useless on win32. Win32 does not manipulate utf8
implicitly in anywhere.
- Path API should hold pathstring as API-native form (bytestream on
unix, UCS2 wchar_t on win32).
- Path should be manipulated...
2011 Sep 01
0
[LLVMdev] [cfe-dev] Unicode path handling on Windows
...rt for
wmain (but of course it would be better to shift this to strict API
functions)
> - A few codepage (eg. cp932 Japanese shift jis) might contain
> 0x5C(\) in 2nd (leading) octet.
>
> Win32 ANSI (****A) APIs assume local codepage.
>
> We should do in llvm;
>
> - Treat pathstring in argv as blackbox. Never parse
> (char*)pathstring without any knowledge.
> - UTF8 would be useless on win32. Win32 does not manipulate utf8
> implicitly in anywhere.
> - Path API should hold pathstring as API-native form (bytestream on
> unix, UCS2 wchar_t on win32).
> -...
2009 Jul 17
3
[LLVMdev] [PATCH 1/2] Trailing whitespace.
...specific portion of the Program class.
@@ -51,10 +51,10 @@ Program::FindProgramByName(const std::string& progName) {
return temp;
// At this point, the file name is valid and its not executable
-
+
// Get the path. If its empty, we can't do anything to find it.
const char *PathStr = getenv("PATH");
- if (PathStr == 0)
+ if (PathStr == 0)
return Path();
// Now we have a colon separated list of directories to search; try them.
@@ -142,14 +142,14 @@ static void SetMemoryLimits (unsigned size)
#endif
}
-int
-Program::ExecuteAndWait(const Path& pat...