Displaying 4 results from an estimated 4 matches for "paralellizable".
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paralelizable
2018 Aug 02
2
Default compression level for -compress-debug-info=zlib?
...d
be lazy in ii)
(e.g. for highly compressible data we've generally seen ~10MiB/s output
bandwidth on single thread i7 @3.2GHz memory to memory for zlib9 with 32KiB
window, that doesn't stack up well against modern IO)
How is the compression implemented in lld? Is it chunked and therefore
paralellizable (and able to be pipelined with IO) or more serial?
I think the intention is i) so we'd be happy to link a few of our game
titles with varying compression levels vs storage types and let you know
the results. Might be a couple of weeks...
> I wonder what is the best compression level when -...
2018 Aug 02
3
Default compression level for -compress-debug-info=zlib?
...ble data we've generally seen ~10MiB/s output
>> bandwidth on single thread i7 @3.2GHz memory to memory for zlib9 with 32KiB
>> window, that doesn't stack up well against modern IO)
>>
>> How is the compression implemented in lld? Is it chunked and therefore
>> paralellizable (and able to be pipelined with IO) or more serial?
>>
>> I think the intention is i) so we'd be happy to link a few of our game
>> titles with varying compression levels vs storage types and let you know
>> the results. Might be a couple of weeks...
>>
>> >...
2018 Aug 02
3
Default compression level for -compress-debug-info=zlib?
.../s output
>>>> bandwidth on single thread i7 @3.2GHz memory to memory for zlib9 with 32KiB
>>>> window, that doesn't stack up well against modern IO)
>>>>
>>>> How is the compression implemented in lld? Is it chunked and therefore
>>>> paralellizable (and able to be pipelined with IO) or more serial?
>>>>
>>>> I think the intention is i) so we'd be happy to link a few of our game
>>>> titles with varying compression levels vs storage types and let you know
>>>> the results. Might be a couple o...
2018 Aug 02
2
Default compression level for -compress-debug-info=zlib?
Also not an expert, but would it make sense for this to be configurable at
a fine-grained level, perhaps with another option, or an extension to the
compress-debug-sections switch interface? That way users who care about the
finer details can configure it themselves. And we should pick sensible
options for the default.
James
On 2 August 2018 at 11:08, Pavel Labath via llvm-dev <
llvm-dev at