Displaying 3 results from an estimated 3 matches for "osxbuild".
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2016 Jan 25
3
Building LLVM 3.7.1 on OS X
Hello,
I haven't found any relevant info in the docs about this. I'm trying to
build LLVM 3.7.1 on OS X but it fails in the configuration phase. Here
are the relevant parts of the output:
$ cmake -DCMAKE_INSTALL_PREFIX=/Volumes/HD2/jenkins/workspace/LLVMDev/label/osxbuild/miniconda/envs/_build -DCMAKE_BUILD_TYPE=Release -DLLVM_TARGETS_TO_BUILD=host -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_UTILS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF ..
-- The C compiler identification is AppleClang 4.1.0.4211166
-- The CXX compiler identification is AppleClang 4.1.0....
2011 Jun 09
1
Mac OS X 10.6 Build
Dear All,
I've spent a lot of time trying to follow to the instructions on how to build from source (http://wiki.winehq.org/MacOSX/Building). wine-1.3.21. Finally, I found this discussion: MAC OS X compile -> 'OpenGL development headers not found (http://forum.winehq.org/viewtopic.php?t=6035).
I believe the best way to include X11 headers and libraries is to run configure as follows:
2011 Jun 17
1
Problem with compiling on Mac Os X 1.0.6.7
Hallo wine,
I have trouble with compiling wine on Mac Os X 1.0.6.7. I did all like in this tutorial http://wiki.winehq.org/MacOSX/Building
Many things have worked, but at the end I get this error
Code:
server.c: In function ?receive_fd?:
server.c:406: error: ?uint32_t? undeclared (first use in this function)
server.c:406: error: (Each undeclared identifier is reported only once
server.c:406: