search for: orthogrph

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2006 Apr 03
1
first entanglements with custom drop-shadows
...today I currently follow the brute-force approach. 9 elements for the shadow... top-left top top-right left middle right bottom-left bottom bottom-right For the middle shadow-part there is a 2D-vector as parameter to allow growing or shrinking of it in order to "simulate" non-orthogrphic shadow-casting. Of course this is just faked, but still nice to have. Oh yeah, have a look at the supplied screen shot. The idea is to have a set of 9 GL-textures (e.g. per window-type if this is desired) for all windows. Parameters will be exposed via gconf for handy tweaking. Later this could...