search for: omatch

Displaying 3 results from an estimated 3 matches for "omatch".

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2009 Oct 26
1
[LLVMdev] RegAllocSimple doesn't work
...bline(); bool locate(c, pat, offset) character c; char * pat; int offset; { int i; bool flag; flag = false; i = offset + pat[offset]; while ((i > offset)) { if (c == pat[i]) { flag = true; i = offset; } else i = i - 1; } return flag; } bool omatch(lin, i, pat, j) char* lin; int *i; char* pat; int j; { char advance; bool result; advance = -1; if ((lin[*i] == ENDSTR)) result = false; else { if (!in_pat_set(pat[j])) { (void)fprintf(stdout, "in omatch: can't happen\n"); abort(); } el...
2009 Oct 22
0
[LLVMdev] request for help writing a register allocator
Hi Susan, > But this doesn't seem to be happening; the stores to memory are there but > the loads are not. > > Any ideas what's going wrong? Are you using VirtRegMap::addSpillPoint and VirtRegMap::addRestorePoint ? If not you may need to add calls to them to let the rewriter know where to insert the loads/stores. > If not, any advice on how to generate the loads
2009 Oct 22
4
[LLVMdev] request for help writing a register allocator
I found the problem! My generated code is spilling correctly but is not reloading at all. For example, if the original code has the equivalent of this (where %1024 is a virtual reg): %1024 = xxx ... yyy = %1024 and I find no physical register for %1024, then I assign it to physical register %edi and to a stackslot. That creates code like this: %edi = xxx store from %edi to the