search for: ogre3d

Displaying 6 results from an estimated 6 matches for "ogre3d".

Did you mean: agreed
2012 Jan 07
2
DLL Errors running Cateia Games' "Hotel"(OGRE3D-based game)
...ogre.renderer.OGRE._ogre_.pyd") not found [/code] All the dll files mentioned are in the game's folder, and the Microsoft DirectX files mentioned are all in the game folder, and the system32 folder. I am running Wine 1.3.33 on Slackware 32-bit, compiled with GCC 4.5.2 This game uses OGRE3D.
2007 Jun 23
1
G80
...cations between libcuda.so and the /dev/nvidia* devices, and /dev/nvidiactl. Is this what the Noveau developers have been doing already for GL? (I'm new to this) Also, as more people are working on it according to TiNDC #21, can I find the things that are already known somewhere? -- Wladimir Ogre3D Team (http://www.ogre3d.org)
2008 Mar 19
5
[LLVMdev] Proposal for GSoC project for clang front end
...ergraduate student of electrical engineering in Democritus University of Greece (http://www.ee.duth.gr). I've been a user, contributor, and project leader, of various open-source projects over the years. I've gained some experience in C++ parsing when I developed an automatic wrapper for Ogre3D (http://www.ogre3d.org), that produces bindings for the CLR (http://sourceforge.net/projects/mogre). I think that LLVM+clang is the future of C++ development, and I'd be really happy to make a useful contribution to this great project :). -Argiris Kirtzidis
2006 Jul 20
0
Shattered 0.3.3 - an opinionated 3d game development framework
...3d game, but didn''t want to mess with the horrors of C++? Well now you can, and without even leaving the warm gooey comfort of Ruby! http://ShatteredRuby.com ShatteredRuby.com presents Shattered 0.3.3. Shattered is an opinionated 3d game DSL created in Ruby built on top of of http://ogre3d.org Ogre . Originally inspired by Ruby on Rails, Shattered aims to do for game development what Rails has done for web development. Here is some sample code that you might see in a shattered application: class OgreHeadView < ShatteredView::Base mesh "ogre_head" timer :every =&...
2006 Apr 23
8
Shattered, the rails-based MVC game development framework
if( you_want_to_make_a_game_with_ruby ) { http://shattered.hastilymade.com/shattered_ruby.png http://shattered.hastilymade.com/shattered_ruby.png http://shattered.hastilymade.com/shattered_ruby.png Shattered 0.3 has just been released! Inspired by Ruby on Rails, Shattered is doing for game development what rails has done for web development. Get it here ! We''ve made this
2014 Apr 18
0
Wine release 1.7.17
...y from the git repository. Check http://www.winehq.org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 1.7.17 (total 89): 5454 Ogre3D based game doesn't render 3d objects in D3D7 mode 6058 Counter-Strike 1.6 freezes before loggin onto a server 6716 Database box is not correctly renewed in IDOS 10686 Marangatu fails with "Object doesn't support this action" 12327 Team Fortress 2 freezes when startin...