search for: ogg_sync_states

Displaying 15 results from an estimated 15 matches for "ogg_sync_states".

Did you mean: ogg_sync_state
2001 Feb 22
1
ogg_sync_state with interleaved logical streams
Hi all, I'm mixing logical streams at the page level. One stream has vorbis data, the other has my own data. Do I need two ogg_sync_states or just one? Thanks, Martin --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to 'vorbis-dev-request@xiph.org' containing only the word 'unsubscribe' in the body. No subject is...
2006 Oct 09
1
Vorbis primitive API examples (LONG)
Okay, how do I drop a changeset/patchset/tag for you folks from SVN? At this point, I have written three examples of how to use the basics of the ogg streaming and decoding in Tremor. I heartily welcome any suggestions, improvements and corrections that you can point out in the code. The examples required me to make some small modifications to the main tremor library. However, the changes
2007 Feb 16
1
AW: How to do Theora playback efficiently ?
...what actually happens. >> I think, an ideal solution are two "pointers" in seperate threads reading >> independently the physical source stream and grab their pages (and >> prepare/decode them) but ignore the other ones and don't need to wait. So I >> need two ogg_sync_states or something like that? > Yes, you'd need two ogg_sync_states that way, and you'd just drop any > pages you weren't interested in inside a given thread. I hope this is not the only way to work with the given ogg_stream/ogg_sync functions. Regards, Robin.
2007 Feb 15
1
How to do Theora playback efficiently ?
...theora streams are possible (or you get thos collissions). I think, an ideal solution are two "pointers" in seperate threads reading independently the physical source stream and grab their pages (and prepare/decode them) but ignore the other ones and don't need to wait. So I need two ogg_sync_states or something like that? It must work in a way without all these ogg states because in the case of Direct Show the filters (ogg demuxer, vorbis decoder, theora decoder) are completely independent from propritary ogg states (they are not visible for others outside a COM object). It would be great...
2008 Apr 27
1
initialization issues
I guess I'm missing something since the following minimized test case is failing: >>> #include "ogg/ogg.h" main() { ogg_sync_state the_ogg_sync_state; ogg_sync_init(&the_ogg_sync_state); ogg_sync_destroy( &the_ogg_sync_state ); } >>> $ gcc -g -logg test.c $ ./a.out *** glibc detected *** ./a.out: munmap_chunk(): invalid pointer:
2004 Jun 29
3
Struct Fields Description
Hello all Can anyone point me to some form of description for the fields in the following structures : 1/ vorbis_dsp_state 2/ vorbis_block Thank you. regards ~previr _____________________________________________________________ Previr Rangroo STMicroelectronics Associate Systems Lab Engineer Plot No. 2 & 3, Audio Competence Center Sector 16A,
2004 Jun 29
3
Struct Fields Description
Hello all Can anyone point me to some form of description for the fields in the following structures : 1/ vorbis_dsp_state 2/ vorbis_block Thank you. regards ~previr _____________________________________________________________ Previr Rangroo STMicroelectronics Associate Systems Lab Engineer Plot No. 2 & 3, Audio Competence Center Sector 16A,
2010 Jan 06
1
Initializing vorbis using ov_open_callbacks fail with OV_ENOTVORBIS. But why?
Dear members, since two weeks I am stuck, trying to demux a physical ogg stream (theora and vorbis) and play the audio part using vorbisfile. I hope that one of you can give me a hint or point me to additional documentation. I used ogg.h and vorbisfile.h. The way so far: - initializing an ogg_sync_state - inserting data to sync_state using ogg_sync_buffer - when whole page found
2008 Apr 29
2
More trival questions
Hopefullly this is once again something trivial I'm missing. I'm still trying to figure out how to pull a part a stream. I get two out the three theora headers I can see in the file (http://v2v.cc/~j/theora_testsuite/320x240.ogg) if I use the buffer in the page struct and nothing usable if I try to use the packet structs. Hopefully this is once again something something trivial I've
2006 Aug 06
0
Newbie: How to rewind a videostream (long)
Hello, I'm new to this list, and pretty much also to the codec universe. In a computer game I'm working on, there is an 3D TV-screen onto which I project the frames of a movie. The movie is of course stored as theora, no audio as it's not needed yet. I have it working so far, extracting a frame and uploading it to the graphics card when the scene is drawn. The example file
1999 Oct 04
3
Detailed decoder pseudocode (was: Re: ETA?)
> > Which part? > > Well, my biggest problem is dealing with files. As you have mentioned > that fill_buffer() is obsolete, what has replaced it? ogg_sync_buffer() > didn't seem to be what I was looking for, as far as I can tell... am I > headed in completely the wrong direction? Ah, OK, I understand where you're headed now. The libvorbis API is different than
2015 Nov 05
3
Opusfile seeking bug
Hi, I seem to have found a bug with seeking in opusfile in some situations, though this might be better directed to the ogg list. I?ve included a short description below and a test case C program that describes it more detail (comments) and reproduces the issue when used with a file which contains packets that have been split over a page boundary (less common than I thought). The test program is
2002 Aug 06
0
Getting a GUI to work with Vorbis code
I am trying to create a Graphical User Interface for a Vorbis Player under MS Visual C++ 6.0 I was initially trting to use the code from decoder_example.c but I keep getting linker errors. I have set up my project as told to by James Boer on this mailing list. This is as follows: This document was prepared from an email received from James Boer on the Ogg Vorbis mailing list. It gives a
2008 Apr 04
0
speexdec 1.2.3
Dear Jean-Marc and Peter: Thank you both very much for your time and advice. I did not realize that Lame MP3 code has a -r option (without reading its code). I have tried the suggested command lines verbatim with the added -r option, along with other combination of option settings. I could not figure out how to eliminate the distortion in the result, like voice turning either high or low
2008 Apr 04
2
speexdec 1.2.3
On Fri, Apr 4, 2008 at 12:19 AM, Jean-Marc Valin <jean-marc.valin at usherbrooke.ca> wrote: > Jahn, Ray (R.) a ?crit : > > > Dear Speex codec community: > > > > I am working on conversion of voice files. I could not figure out how to use speexdec.exe 1.2.3 in piped mode in order to avoid the creation of the potentially large intermediate *.wav or *.pcm files. Any