search for: ogg_channel_map_stereo

Displaying 5 results from an estimated 5 matches for "ogg_channel_map_stereo".

2005 Nov 19
2
OggPCM2: channel map
> True, but remember that the channel map type implied the number of > entries in the table, and also that in this organization you'll always > number the logical channels consequtively since each logical channel > indeed corresponds to an index into the array. If the channel map type > says it's a map for 5.1, there will only be 6 slots in the table no > matter how
2005 Nov 19
0
OggPCM2: channel map
...again but without using the assigned values to the OGG_CHANNEL_* text. A couple examples: Packet 1: channel_type = OGG_CHANNEL_MAP_5_1 channel_map [0 = OGG_CHANNEL_FRONT_LEFT] = 1 channel_map [1 = OGG_CHANNEL_FRONT_CENTER] = 2 channel_map [2 = OGG_CHANNEL_FRONT_RIGHT] = 3 Packet 2: channel_type = OGG_CHANNEL_MAP_STEREO channel_map [0 = OGG_CHANNEL_FRONT_LEFT] = 1 channel_map [1 = OGG_CHANNEL_FRONT_RIGHT] = 2 Packet 3: channel_type = OGG_CHANNEL_MAP_UHJ channel_map [0 = OGG_CHANNEL_UHJ_SIGMA] = 1 channel_map [1 = OGG_CHANNEL_UHJ_DELTA] = 2 >From the first two examples, we see that a channel can appear at diff...
2005 Nov 18
0
OggPCM2: channel map
...order. >> I that this is handled pretty nicely by the "simple map" that Sampo suggested. This is basically the same thing as the "channel map" described on the wiki, but with the (physical,logical) channel pair swapped. So, using the syntax from the wiki: channel_type = OGG_CHANNEL_MAP_STEREO channel_map [OGG_CHANNEL_FRONT_LEFT] = 1 channel_map [OGG_CHANNEL_FRONT_RIGHT] = 2 This is nice because it makes it impossible for somebody to do something stupid like define two channels as carrying FRONT_LEFT. A player can't handle that situation sanely, but handling both FRONT_LEFT and F...
2005 Nov 17
2
OggPCM2: channel map
> Yes. Channel map type tells us what the primary interpretation of the > stored signals is. Channel definitions are there to tell which stored > channel corresponds to which abstract channel in the type. Channel > conversions define downmixes to secondary formats, as they do in MLP, > and might end up being ignored unlike the channel map. I think the channel conversion will
2005 Nov 18
2
OggPCM2: channel map
...at this is handled pretty nicely by the "simple map" that Sampo > suggested. This is basically the same thing as the "channel map" > described on the wiki, but with the (physical,logical) channel pair > swapped. So, using the syntax from the wiki: > channel_type = OGG_CHANNEL_MAP_STEREO > channel_map [OGG_CHANNEL_FRONT_LEFT] = 1 > channel_map [OGG_CHANNEL_FRONT_RIGHT] = 2 Not sure this is a good idea. Remember that channel_map is just an array (unless you want to make it a map?). So if you had a OGG_CHANNEL_SPECIAL with an id of 1000, it would force 1000 entries in the arra...