search for: ofastdebug

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2013 Nov 27
0
[LLVMdev] Disabling certain optimizations at -O1?
...t; that can guide > pass internal behavior seems like a good plan. I had this in a previous > compiler I worked on, and it was extremely helpful in producing code > that was easy to debug. That's the plan. If the optimization levels (at least in LLVM) have names, we can easily make -OFastDebug and -ODebug have the same "debug" flag set, and so on. enum OptLevel { Debug = 1, // Debug Illusion Speed = 2, // Performance Space = 4, // Size Aggressive = 8, } -O0 = Debug -O1 = Debug+Aggressive -O2 = Speed -O3 = Speed+Aggressive -Os = Space -Oz = Space+Aggressive Then passe...
2013 Nov 27
2
[LLVMdev] Disabling certain optimizations at -O1?
> AFAIU, it's not OK for -g to affect code generation. I agree with the > rest of your plan. That's correct, -g must not affect code generation. This is a fundamental mantra among debug-info people. > > > On Wed, Nov 27, 2013 at 2:16 PM, Renato Golin <renato.golin at linaro.org> > wrote: > > On 27 November 2013 08:43, Evgeniy Stepanov >
2013 Nov 28
2
[LLVMdev] Disabling certain optimizations at -O1?
...avior seems like a good plan. I had this in a > previous > > compiler I worked on, and it was extremely helpful in producing code > > that was easy to debug. > > That's the plan. > > If the optimization levels (at least in LLVM) have names, we can > easily make -OFastDebug and -ODebug have the same "debug" flag set, > and so on. > > enum OptLevel { > Debug = 1, // Debug Illusion > Speed = 2, // Performance > Space = 4, // Size > Aggressive = 8, > } > > -O0 = Debug > -O1 = Debug+Aggressive > -O2 = Speed > -O3...