Displaying 6 results from an estimated 6 matches for "ocfs2_replay_map_set_state".
2009 Mar 04
2
[PATCH 1/1] Patch to recover orphans in offline slots during recovery and mount
During recovery, a node recovers orphans in it's slot and the dead node(s). But
if the dead nodes were holding orphans in offline slots, they will be left
unrecovered.
If the dead node is the last one to die and is holding orphans in other slots
and is the first one to mount, then it only recovers it's own slot, which
leaves orphans in offline slots.
This patch queues complete_recovery
2009 Apr 07
1
Backport to 1.4 of patch that recovers orphans from offline slots
The following patch is a backport of patch that recovers orphans from offline
slots. It is being backported from mainline to 1.4
mainline patch: 0001-Patch-to-recover-orphans-in-offline-slots-during-rec.patch
Thanks,
--Srini
2009 Mar 06
0
[PATCH 1/1] ocfs2: recover orphans in offline slots during recovery and mount
...* Replay is not needed, so ignore this map */
+ REPLAY_NEEDED, /* Replay slots marked in rm_replay_slots */
+ REPLAY_DONE /* Replay was already queued */
+};
+
+struct ocfs2_replay_map {
+ unsigned int rm_slots;
+ enum ocfs2_replay_state rm_state;
+ unsigned char rm_replay_slots[0];
+};
+
+void ocfs2_replay_map_set_state(struct ocfs2_super *osb, int state)
+{
+ if (!osb->replay_map)
+ return;
+
+ /* If we've already queued the replay, we don't have any more to do */
+ if (osb->replay_map->rm_state == REPLAY_DONE)
+ return;
+
+ osb->replay_map->rm_state = state;
+}
+
+int ocfs2_compute_repla...
2009 Mar 06
1
[PATCH 1/1] Patch to recover orphans in offline slots during recovery and mount (revised)
...* Replay is not needed, so ignore this map */
+ REPLAY_NEEDED, /* Replay slots marked in rm_replay_slots */
+ REPLAY_DONE /* Replay was already queued */
+};
+
+struct ocfs2_replay_map {
+ unsigned int rm_slots;
+ enum ocfs2_replay_state rm_state;
+ unsigned char rm_replay_slots[0];
+};
+
+void ocfs2_replay_map_set_state(struct ocfs2_super *osb, int state)
+{
+ if (!osb->replay_map)
+ return;
+
+ /* If we've already queued the replay, we don't have any more to do */
+ if (osb->replay_map->rm_state == REPLAY_DONE)
+ return;
+
+ osb->replay_map->rm_state = state;
+}
+
+int ocfs2_compute_repla...
2009 Apr 17
26
OCFS2 1.4: Patches backported from mainline
Please review the list of patches being applied to the ocfs2 1.4 tree.
All patches list the mainline commit hash.
Thanks
Sunil
2009 Mar 17
33
[git patches] Ocfs2 updates for 2.6.30
Hi,
The following patches comprise the bulk of Ocfs2 updates for the
2.6.30 merge window. Aside from larger, more involved fixes, we're adding
the following features, which I will describe in the order their patches are
mailed.
Sunil's exported some more state to our debugfs files, and
consolidated some other aspects of our debugfs infrastructure. This will
further aid us in debugging