search for: ocfs2_queue_replay_slots

Displaying 6 results from an estimated 6 matches for "ocfs2_queue_replay_slots".

2009 Mar 04
2
[PATCH 1/1] Patch to recover orphans in offline slots during recovery and mount
..._slots for offline slot(s) */ + for (i = 0; i < replay_map->rm_slots; i++) { + if (ocfs2_slot_to_node_num_locked(osb, i, &node_num) == -ENOENT) + replay_map->rm_replay_slots[i] = 1; + } + + osb->replay_map = replay_map; + spin_unlock(&osb->osb_lock); + return 0; +} + +void ocfs2_queue_replay_slots(struct ocfs2_super *osb) +{ + struct ocfs2_replay_map *replay_map = osb->replay_map; + int i; + + if (!replay_map) + return; + + for (i = 0; i < replay_map->rm_slots; i++) + if (replay_map->rm_replay_slots[i]) + ocfs2_queue_recovery_completion(osb->journal, i, NULL, + NULL,...
2009 Apr 07
1
Backport to 1.4 of patch that recovers orphans from offline slots
The following patch is a backport of patch that recovers orphans from offline slots. It is being backported from mainline to 1.4 mainline patch: 0001-Patch-to-recover-orphans-in-offline-slots-during-rec.patch Thanks, --Srini
2009 Mar 06
0
[PATCH 1/1] ocfs2: recover orphans in offline slots during recovery and mount
..._slots for offline slot(s) */ + for (i = 0; i < replay_map->rm_slots; i++) { + if (ocfs2_slot_to_node_num_locked(osb, i, &node_num) == -ENOENT) + replay_map->rm_replay_slots[i] = 1; + } + + osb->replay_map = replay_map; + spin_unlock(&osb->osb_lock); + return 0; +} + +void ocfs2_queue_replay_slots(struct ocfs2_super *osb) +{ + struct ocfs2_replay_map *replay_map = osb->replay_map; + int i; + + if (!replay_map) + return; + + if (replay_map->rm_state != REPLAY_NEEDED) + return; + + for (i = 0; i < replay_map->rm_slots; i++) + if (replay_map->rm_replay_slots[i]) + ocfs2_queu...
2009 Mar 06
1
[PATCH 1/1] Patch to recover orphans in offline slots during recovery and mount (revised)
..._slots for offline slot(s) */ + for (i = 0; i < replay_map->rm_slots; i++) { + if (ocfs2_slot_to_node_num_locked(osb, i, &node_num) == -ENOENT) + replay_map->rm_replay_slots[i] = 1; + } + + osb->replay_map = replay_map; + spin_unlock(&osb->osb_lock); + return 0; +} + +void ocfs2_queue_replay_slots(struct ocfs2_super *osb) +{ + struct ocfs2_replay_map *replay_map = osb->replay_map; + int i; + + if (!replay_map) + return; + + if (replay_map->rm_state != REPLAY_NEEDED) + return; + + for (i = 0; i < replay_map->rm_slots; i++) + if (replay_map->rm_replay_slots[i]) + ocfs2_queu...
2009 Apr 17
26
OCFS2 1.4: Patches backported from mainline
Please review the list of patches being applied to the ocfs2 1.4 tree. All patches list the mainline commit hash. Thanks Sunil
2009 Mar 17
33
[git patches] Ocfs2 updates for 2.6.30
Hi, The following patches comprise the bulk of Ocfs2 updates for the 2.6.30 merge window. Aside from larger, more involved fixes, we're adding the following features, which I will describe in the order their patches are mailed. Sunil's exported some more state to our debugfs files, and consolidated some other aspects of our debugfs infrastructure. This will further aid us in debugging