search for: occlud

Displaying 8 results from an estimated 8 matches for "occlud".

Did you mean: occlude
2011 Jul 13
1
Smart legend ???
Hi, all: Is there an automatic smart legend for R? Since my R code is running in a row, which will produce a bunch of R plots in a single run, some of the produced plots are really "ridiculous". Because my legend is fixed to "topleft", sometimes, which occludes the key parts of the figure/plots, but most of the time, the legend works just fine. I'm wondering is there a smart legend in R? Whenever I set "topleft" but occlude the actual plots, the smart legend may reset from "topleft" to "topright". Or, just try "to...
2009 Mar 31
1
(patch) Gallium NV50: honor bypass_vs_clip_and_viewport
When trying out the Gallium3D NV50 driver (curiosity) with a small OpenGL program that renders 2 rotating triangles partially occluding each other I noticed that depth buffer clearing by rendering a quad (st_cb_clear.c/clear_with_quad) didn't work properly. I found this was because the rasterizer state that is set by clear_with_quad has bypass_vs_clip_and_viewport = 1 which would only be commited if the viewport was marked...
2009 Feb 09
9
[Bug 20023] New: nv20: unwanted solid fills during busyloop rendering
http://bugs.freedesktop.org/show_bug.cgi?id=20023 Summary: nv20: unwanted solid fills during busyloop rendering Product: Mesa Version: CVS Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: ASSIGNED Severity: minor Priority: medium Component: Drivers/DRI/nouveau AssignedTo: pq at iki.fi
2015 Mar 14
1
[PATCH ddx] Add support for VRAM-less devices to the ddx
...fn(push, &(struct nouveau_pushbuf_refn) { src_bo, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD + NOUVEAU_BO_APER | NOUVEAU_BO_RD }, 1); if (pNv->Architecture >= NV_FERMI) @@ -725,7 +725,7 @@ nouveau_dri2_finish_swap(DrawablePtr draw, unsigned int frame, * on occluded drawables. */ nouveau_pushbuf_refn(push, &(struct nouveau_pushbuf_refn) { dst_bo, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD + NOUVEAU_BO_APER | NOUVEAU_BO_RD }, 1); REGION_TRANSLATE(0, &reg, -draw->x, -draw->y); diff --git a/src/nouveau_exa.c b/src/n...
2012 Aug 04
3
Questionnaire Analysis virtually without continuous Variables
Hello! I am doing an analysis on a questionnaire of hunters taken in 4 different districts of some mysterious foreign country. The aim of the study was to gather info on the factors that determine the hunting success of a peculiarly beautiful bird in that area. All variables are factors, i.e. they are variables such as "Use of Guns - yes / no", "Use of Dogs - yes / no" and
2010 Jul 07
3
Large discrepancies in the same object being saved to .RData
Hi developers, After some investigation I have found there can be large discrepancies in the same object being saved as an external "xx.RData" file. The immediate repercussion of this is the possible increased size of your .RData workspace for no apparent reason. The function and its three scenarios below highlight these discrepancies. Note that the object being returned is exactly
2018 Oct 26
0
Wine release 3.19
...wined3d: Deactivate the device before minimizing the window. wined3d: Avoid accessing the device after minimize in ddraw. ddraw/tests: Test when the device goes bad on focus loss. d3d8/tests: Test when the device goes bad on focus loss. d3d9/tests: Test when the device gets occluded during d3d9ex focus loss. d3d9/tests: Test when the device goes bad on focus loss. ddraw/tests: Test destroying ddraw in WM_KILLFOCUS. Zebediah Figura (8): rpcrt4: Discriminants can't be int3264. rpcrt4: Also clear base-type [out] pointers in client_do_args(). o...
2007 Oct 01
4
[ANNOUNCE] compiz-0.6.0
...Mask and backgroundMask from paintTransformedScreen. Cleanup paintTransformedScreen a bit. Add comment about occlusion detection. Remove PAINT_WINDOW_CLIP_OPAQUE_MASK and Add getAllowedActionsForWindow function that plugins can wrap to Fix typo. Windows can't occlude anything when shaded. Use findTopLevelWindowAtDisplay when receiving FocusIn events Shut up compiler. Don't calculate available actions until plugins have initialized count should be incremented for each window. Add activeViewportX and activeViewportX members to t...