Displaying 2 results from an estimated 2 matches for "object_base".
2007 Apr 25
2
[LLVMdev] Work in progress patch to speed up andersen's implementation
.../* address of prior chunk or NULL */
char contents[4]; /* objects begin here */
};
struct obstack /* control current object in current chunk */
{
long chunk_size; /* preferred size to allocate chunks in */
struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
char *object_base; /* address of object we are building */
char *next_free; /* where to add next char to current object */
char *chunk_limit; /* address of char after current chunk */
PTR_INT_TYPE temp; /* Temporary for some macros. */
int alignment_mask; /* Mask of alignment for each object. */
/*...
2003 Sep 14
1
[LLVMdev] LLVM for dynamic languages
> That said, many dynamic languages should be cleanly mappable to the LLVM
> layer. What are you thinking about in particular?
Not thinking of one in particular right now, but it would probably something
like an object-oriented Scheme.
> recommend writing some language tuned optimizations (as necessary) that
> would lower the dynamic objects into the primitives the optimizers
>